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mirror of https://github.com/TomHarte/CLK.git synced 2024-11-26 23:52:26 +00:00
CLK/Storage/Disk
2017-08-05 11:44:53 -04:00
..
Encodings Converted the TimedEventLoop and the things that sit atop it into ClockReceivers. 2017-07-24 21:19:05 -04:00
Formats Added enough logic to produce some sort of version of a completely unprotected DSK. So enough to start bootstrapping an FDC emulation, at least. 2017-08-05 11:44:53 -04:00
DigitalPhaseLockedLoop.cpp After a quick check, added a couple of other _delegate initialisations. I should probably find a way to template this. 2017-08-01 07:07:43 -04:00
DigitalPhaseLockedLoop.hpp Standardises on const [Half]Cycles as the thing called and returned, rather than const [Half]Cycles & as it's explicitly defined to be only one int in size, so using a reference is overly weighty. 2017-07-27 22:05:29 -04:00
Disk.cpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
Disk.hpp Made an attempt to explain the requirements placed upon Disk subclasses that wish to support writing. 2016-12-31 15:30:48 -05:00
DiskController.cpp Standardises on const [Half]Cycles as the thing called and returned, rather than const [Half]Cycles & as it's explicitly defined to be only one int in size, so using a reference is overly weighty. 2017-07-27 22:05:29 -04:00
DiskController.hpp Standardises on const [Half]Cycles as the thing called and returned, rather than const [Half]Cycles & as it's explicitly defined to be only one int in size, so using a reference is overly weighty. 2017-07-27 22:05:29 -04:00
Drive.cpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
Drive.hpp Worked on the all-around framework for decoding sectors back from tracks when closing down a file. Hit the wall that the parser is more observant of CRCs than the WD. No, really. So I guess I have to stop avoiding that whole issue. 2016-12-26 14:24:33 -05:00
PCMPatchedTrack.cpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
PCMPatchedTrack.hpp Periods need a custom copy constructor too, if they're going to avoid sharing an event_source. 2016-12-30 17:39:52 -05:00
PCMSegment.cpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
PCMSegment.hpp If asynchronous background processing is to occur on tracks then, given that they inherently have state, they'll need to be copyable, and ideally 'cheaply' (though it's not too great a priority). So started implementing appropriate copy constructors. Also introduced an extra level of indirection to PCMSegmentEventSource so that it can copy itself without copying the underlying PCMSegment, which is 95% of the heft of a track in all currently-implemented cases. 2016-12-30 14:23:26 -05:00
PCMTrack.cpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
PCMTrack.hpp After a quick bit of reading, discovered the virtual copy constructor pattern really is only a convention in C++, and conformed to it. Which hopefully gives copyable tracks. 2016-12-30 17:25:39 -05:00