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CLK
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Thomas Harte
6e52e5df1c
Full separate 'lateral' usage is go. Also probably at some point I need to throw in a phase property, which this new flexibility will help with.
2015-08-02 14:32:29 -04:00
..
CRT.cpp
Full separate 'lateral' usage is go. Also probably at some point I need to throw in a phase property, which this new flexibility will help with.
2015-08-02 14:32:29 -04:00
CRT.hpp
Eliminated the vertical retrace counter; vertical retrace ends when the beam gets back to the top.
2015-08-02 13:48:35 -04:00
CRTFrame.h
Started making the format of data included in a CRTFrame less a matter of variously hard-coded magic constants. Which will allow me to separate the idea of an internal lateral position from the direct texture coordinate, avoiding precision sampling errors at the top and bottom.
2015-08-02 14:25:21 -04:00