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46 lines
1.1 KiB
C++
46 lines
1.1 KiB
C++
#ifndef SCANTARGETWIDGET_H
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#define SCANTARGETWIDGET_H
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#include <QOpenGLWidget>
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#include "../../Outputs/OpenGL/ScanTarget.hpp"
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#include "../../Machines/ScanProducer.hpp"
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#include "../../ClockReceiver/VSyncPredictor.hpp"
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class ScanTargetWidget : public QOpenGLWidget
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{
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public:
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ScanTargetWidget(QWidget *parent = nullptr);
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~ScanTargetWidget();
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// Sets the current scan producer; this scan producer will be
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// handed a suitable scan target as soon as one exists.
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void setScanProducer(MachineTypes::ScanProducer *);
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void stop();
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protected:
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void initializeGL() override;
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void resizeGL(int w, int h) override;
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void paintGL() override;
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private:
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// This should be created only once there's an OpenGL context. So it
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// can't be done at creation time.
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std::unique_ptr<Outputs::Display::OpenGL::ScanTarget> scanTarget;
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Time::VSyncPredictor vsyncPredictor;
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bool isConnected = false;
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GLuint framebuffer = 0;
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MachineTypes::ScanProducer *producer = nullptr;
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Time::Nanos requested_redraw_time_ = 0;
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void setDefaultClearColour();
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private slots:
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void vsync();
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};
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#endif // SCANTARGETWIDGET_H
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