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CLK/Components/AY38910/AY38910.hpp
Thomas Harte b7a62e0121 Adds SZX support.
Tweaking exposed Spectrum state object as relevant.
2021-04-26 20:47:28 -04:00

226 lines
6.4 KiB
C++

//
// AY-3-8910.hpp
// Clock Signal
//
// Created by Thomas Harte on 14/10/2016.
// Copyright 2016 Thomas Harte. All rights reserved.
//
#ifndef AY_3_8910_hpp
#define AY_3_8910_hpp
#include "../../Outputs/Speaker/Implementation/SampleSource.hpp"
#include "../../Concurrency/AsyncTaskQueue.hpp"
#include "../../Reflection/Struct.hpp"
namespace GI {
namespace AY38910 {
/*!
A port handler provides all input for an AY's two 8-bit ports, and may optionally receive
active notification of changes in output.
Machines with an AY without ports or with nothing wired to them need not supply a port handler.
Machines that use the AY ports as output but for which polling for changes is acceptable can
instead use AY38910.get_port_output.
*/
class PortHandler {
public:
/*!
Requests the current input on an AY port.
@param port_b @c true if the input being queried is Port B. @c false if it is Port A.
*/
virtual uint8_t get_port_input([[maybe_unused]] bool port_b) {
return 0xff;
}
/*!
Sets the current output on an AY port.
@param port_b @c true if the output being posted is Port B. @c false if it is Port A.
@param value the value now being output.
*/
virtual void set_port_output([[maybe_unused]] bool port_b, [[maybe_unused]] uint8_t value) {}
};
/*!
Names the control lines used as input to the AY, which uses CP1600 bus semantics.
*/
enum ControlLines {
BC1 = (1 << 0),
BC2 = (1 << 1),
BDIR = (1 << 2)
};
enum class Personality {
/// Provides 16 volume levels to envelopes.
AY38910,
/// Provides 32 volume levels to envelopes.
YM2149F
};
/*!
Provides emulation of an AY-3-8910 / YM2149, which is a three-channel sound chip with a
noise generator and a volume envelope generator, which also provides two bidirectional
interface ports.
This AY has an attached mono or stereo mixer.
*/
template <bool is_stereo> class AY38910: public ::Outputs::Speaker::SampleSource {
public:
/// Creates a new AY38910.
AY38910(Personality, Concurrency::DeferringAsyncTaskQueue &);
/// Sets the value the AY would read from its data lines if it were not outputting.
void set_data_input(uint8_t r);
/// Gets the value that would appear on the data lines if only the AY is outputting.
uint8_t get_data_output();
/// Sets the current control line state, as a bit field.
void set_control_lines(ControlLines control_lines);
/*!
Gets the value that would appear on the requested interface port if it were in output mode.
@parameter port_b @c true to get the value for Port B, @c false to get the value for Port A.
*/
uint8_t get_port_output(bool port_b);
/*!
Sets the port handler, which will receive a call every time the AY either wants to sample
input or else declare new output. As a convenience, current port output can be obtained
without installing a port handler via get_port_output.
*/
void set_port_handler(PortHandler *);
/*!
Enables or disables stereo output; if stereo output is enabled then also sets the weight of each of the AY's
channels in each of the output channels.
If a_left_ = b_left = c_left = a_right = b_right = c_right = 1.0 then you'll get output that's effectively mono.
a_left = 0.0, a_right = 1.0 will make A full volume on the right output, and silent on the left.
a_left = 0.5, a_right = 0.5 will make A half volume on both outputs.
*/
void set_output_mixing(float a_left, float b_left, float c_left, float a_right = 1.0, float b_right = 1.0, float c_right = 1.0);
// to satisfy ::Outputs::Speaker (included via ::Outputs::Filter.
void get_samples(std::size_t number_of_samples, int16_t *target);
bool is_zero_level() const;
void set_sample_volume_range(std::int16_t range);
static constexpr bool get_is_stereo() { return is_stereo; }
private:
Concurrency::DeferringAsyncTaskQueue &task_queue_;
int selected_register_ = 0;
uint8_t registers_[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
uint8_t output_registers_[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
int master_divider_ = 0;
int tone_periods_[3] = {0, 0, 0};
int tone_counters_[3] = {0, 0, 0};
int tone_outputs_[3] = {0, 0, 0};
int noise_period_ = 0;
int noise_counter_ = 0;
int noise_shift_register_ = 0xffff;
int noise_output_ = 0;
int envelope_period_ = 0;
int envelope_divider_ = 0;
int envelope_position_ = 0, envelope_position_mask_ = 0;
int envelope_shapes_[16][64];
int envelope_overflow_masks_[16];
int volumes_[32];
enum ControlState {
Inactive,
LatchAddress,
Read,
Write
} control_state_;
void select_register(uint8_t r);
void set_register_value(uint8_t value);
uint8_t get_register_value();
uint8_t data_input_, data_output_;
uint32_t output_volume_;
void update_bus();
PortHandler *port_handler_ = nullptr;
void set_port_output(bool port_b);
void evaluate_output_volume();
// Output mixing control.
uint8_t a_left_ = 255, a_right_ = 255;
uint8_t b_left_ = 255, b_right_ = 255;
uint8_t c_left_ = 255, c_right_ = 255;
friend struct State;
};
/*!
Provides helper code, to provide something closer to the interface exposed by many
AY-deploying machines of the era.
*/
struct Utility {
template <typename AY> static void write(AY &ay, bool is_data_write, uint8_t data) {
ay.set_control_lines(GI::AY38910::ControlLines(GI::AY38910::BDIR | GI::AY38910::BC2 | (is_data_write ? 0 : GI::AY38910::BC1)));
ay.set_data_input(data);
ay.set_control_lines(GI::AY38910::ControlLines(0));
}
template <typename AY> static void select_register(AY &ay, uint8_t reg) {
write(ay, false, reg);
}
template <typename AY> static void write_data(AY &ay, uint8_t reg) {
write(ay, true, reg);
}
template <typename AY> static uint8_t read(AY &ay) {
ay.set_control_lines(GI::AY38910::ControlLines(GI::AY38910::BC2 | GI::AY38910::BC1));
const uint8_t result = ay.get_data_output();
ay.set_control_lines(GI::AY38910::ControlLines(0));
return result;
}
};
struct State: public Reflection::StructImpl<State> {
uint8_t registers[16]{};
uint8_t selected_register = 0;
// TODO: all audio-production thread state.
State() {
if(needs_declare()) {
DeclareField(registers);
DeclareField(selected_register);
}
}
template <typename AY> void apply(AY &target) {
// Establish emulator-thread state
for(uint8_t c = 0; c < 16; c++) {
target.select_register(c);
target.set_register_value(registers[c]);
}
target.select_register(selected_register);
}
};
}
}
#endif /* AY_3_8910_hpp */