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CLK/Machines/KeyboardMachine.cpp
Thomas Harte 78ee46270b Transfers possession of keyboard mappings from the Mac side over to individual machines.
Specifically by establishing an intermediate representation of a useful mix between the American and British IBM and Mac keyboard layouts, and routing through that.
2017-10-12 22:25:02 -04:00

30 lines
672 B
C++

//
// KeyboardMachine.cpp
// Clock Signal
//
// Created by Thomas Harte on 10/10/2017.
// Copyright © 2017 Thomas Harte. All rights reserved.
//
#include "KeyboardMachine.hpp"
using namespace KeyboardMachine;
Machine::Machine() {
keyboard_.set_delegate(this);
}
void Machine::keyboard_did_change_key(Inputs::Keyboard *keyboard, Inputs::Keyboard::Key key, bool is_pressed) {
uint16_t mapped_key = get_keyboard_mapper().mapped_key_for_key(key);
if(mapped_key != KeyNotMapped) set_key_state(mapped_key, is_pressed);
}
void Machine::reset_all_keys() {
// TODO: unify naming.
clear_all_keys();
}
Inputs::Keyboard &Machine::get_keyboard() {
return keyboard_;
}