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c05b6397b0
So it currently vends a list of existing joysticks plus their states. More work will be required for a UI — e.g. there is no way to identify one joystick from another — but this'll do for now.
334 lines
10 KiB
Objective-C
334 lines
10 KiB
Objective-C
//
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// CSJoystickManager.m
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// Clock Signal
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//
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// Created by Thomas Harte on 19/07/2018.
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// Copyright © 2018 Thomas Harte. All rights reserved.
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//
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#import "CSJoystickManager.h"
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@import IOKit;
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#include <IOKit/hid/IOHIDLib.h>
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#pragma mark - CSJoystickButton
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@implementation CSJoystickButton {
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IOHIDElementRef _element;
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}
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- (instancetype)initWithElement:(IOHIDElementRef)element index:(NSInteger)index {
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self = [super init];
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if(self) {
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_index = index;
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_element = (IOHIDElementRef)CFRetain(element);
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}
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return self;
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}
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- (void)dealloc {
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CFRelease(_element);
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}
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- (NSString *)description {
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return [NSString stringWithFormat:@"<CSJoystickButton: %p>; button %ld, %@", self, (long)self.index, self.isPressed ? @"pressed" : @"released"];
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}
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- (IOHIDElementRef)element {
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return _element;
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}
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- (void)setIsPressed:(bool)isPressed {
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_isPressed = isPressed;
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}
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@end
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#pragma mark - CSJoystickAxis
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@implementation CSJoystickAxis {
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IOHIDElementRef _element;
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}
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- (instancetype)initWithElement:(IOHIDElementRef)element type:(CSJoystickAxisType)type {
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self = [super init];
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if(self) {
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_element = (IOHIDElementRef)CFRetain(element);
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_type = type;
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_position = 0.5f;
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}
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return self;
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}
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- (void)dealloc {
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CFRelease(_element);
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}
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- (NSString *)description {
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return [NSString stringWithFormat:@"<CSJoystickAxis: %p>; type %d, value %0.2f", self, (int)self.type, self.position];
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}
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- (IOHIDElementRef)element {
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return _element;
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}
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- (void)setPosition:(float)position {
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_position = position;
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}
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@end
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#pragma mark - CSJoystickHat
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@implementation CSJoystickHat {
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IOHIDElementRef _element;
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}
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- (instancetype)initWithElement:(IOHIDElementRef)element {
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self = [super init];
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if(self) {
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_element = (IOHIDElementRef)CFRetain(element);
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}
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return self;
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}
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- (void)dealloc {
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CFRelease(_element);
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}
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- (NSString *)description {
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return [NSString stringWithFormat:@"<CSJoystickHat: %p>; direction %ld", self, (long)self.direction];
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}
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- (IOHIDElementRef)element {
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return _element;
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}
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- (void)setDirection:(CSJoystickHatDirection)direction {
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_direction = direction;
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}
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@end
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#pragma mark - CSJoystick
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@implementation CSJoystick {
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IOHIDDeviceRef _device;
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}
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- (instancetype)initWithButtons:(NSArray<CSJoystickButton *> *)buttons
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axes:(NSArray<CSJoystickAxis *> *)axes
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hats:(NSArray<CSJoystickHat *> *)hats
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device:(IOHIDDeviceRef)device {
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self = [super init];
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if(self) {
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// Sort buttons by index.
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_buttons = [buttons sortedArrayUsingDescriptors:@[[NSSortDescriptor sortDescriptorWithKey:@"index" ascending:YES]]];
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// Sort axes by enum value.
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_axes = [axes sortedArrayUsingDescriptors:@[[NSSortDescriptor sortDescriptorWithKey:@"type" ascending:YES]]];
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// Hats have no guaranteed ordering.
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_hats = hats;
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// Keep hold of the device.
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_device = (IOHIDDeviceRef)CFRetain(device);
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}
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return self;
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}
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- (void)dealloc {
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CFRelease(_device);
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}
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- (NSString *)description {
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return [NSString stringWithFormat:@"<CSJoystick: %p>; buttons %@, axes %@, hats %@", self, self.buttons, self.axes, self.hats];
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}
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- (void)update {
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// Update buttons.
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for(CSJoystickButton *button in _buttons) {
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IOHIDValueRef value;
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if(IOHIDDeviceGetValue(_device, button.element, &value) == kIOReturnSuccess) {
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// Some pressure-sensitive buttons return values greater than 1 for hard presses,
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// but this class rationalised everything to Boolean.
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button.isPressed = !!IOHIDValueGetIntegerValue(value);
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}
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}
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// Update hats.
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for(CSJoystickHat *hat in _hats) {
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IOHIDValueRef value;
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if(IOHIDDeviceGetValue(_device, hat.element, &value) == kIOReturnSuccess) {
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// Hats report a direction, which is either one of eight or one of four.
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CFIndex integerValue = IOHIDValueGetIntegerValue(value) - IOHIDElementGetLogicalMin(hat.element);
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const CFIndex range = 1 + IOHIDElementGetLogicalMax(hat.element) - IOHIDElementGetLogicalMin(hat.element);
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integerValue *= 8 / range;
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// Map from the HID direction to the bit field.
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switch(integerValue) {
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default: hat.direction = 0; break;
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case 0: hat.direction = CSJoystickHatDirectionUp; break;
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case 1: hat.direction = CSJoystickHatDirectionUp | CSJoystickHatDirectionRight; break;
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case 2: hat.direction = CSJoystickHatDirectionRight; break;
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case 3: hat.direction = CSJoystickHatDirectionRight | CSJoystickHatDirectionDown; break;
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case 4: hat.direction = CSJoystickHatDirectionDown; break;
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case 5: hat.direction = CSJoystickHatDirectionDown | CSJoystickHatDirectionLeft; break;
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case 6: hat.direction = CSJoystickHatDirectionLeft; break;
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case 7: hat.direction = CSJoystickHatDirectionLeft | CSJoystickHatDirectionUp; break;
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}
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}
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}
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// Update axes.
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for(CSJoystickAxis *axis in _axes) {
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IOHIDValueRef value;
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if(IOHIDDeviceGetValue(_device, axis.element, &value) == kIOReturnSuccess) {
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const CFIndex integerValue = IOHIDValueGetIntegerValue(value) - IOHIDElementGetLogicalMin(axis.element);
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const CFIndex range = 1 + IOHIDElementGetLogicalMax(axis.element) - IOHIDElementGetLogicalMin(axis.element);
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axis.position = (float)integerValue / (float)range;
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}
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}
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}
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- (IOHIDDeviceRef)device {
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return _device;
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}
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@end
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#pragma mark - CSJoystickManager
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@interface CSJoystickManager ()
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- (void)deviceMatched:(IOHIDDeviceRef)device result:(IOReturn)result sender:(void *)sender;
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- (void)deviceRemoved:(IOHIDDeviceRef)device result:(IOReturn)result sender:(void *)sender;
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@end
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static void DeviceMatched(void *context, IOReturn result, void *sender, IOHIDDeviceRef device) {
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[(__bridge CSJoystickManager *)context deviceMatched:device result:result sender:sender];
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}
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static void DeviceRemoved(void *context, IOReturn result, void *sender, IOHIDDeviceRef device) {
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[(__bridge CSJoystickManager *)context deviceRemoved:device result:result sender:sender];
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}
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@implementation CSJoystickManager {
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IOHIDManagerRef _hidManager;
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NSMutableArray<CSJoystick *> *_joysticks;
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}
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- (instancetype)init {
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self = [super init];
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if(self) {
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_joysticks = [[NSMutableArray alloc] init];
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_hidManager = IOHIDManagerCreate(kCFAllocatorDefault, kIOHIDOptionsTypeNone);
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if(!_hidManager) return nil;
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NSArray<NSDictionary<NSString *, NSNumber *> *> *const multiple = @[
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@{ @kIOHIDDeviceUsagePageKey: @(kHIDPage_GenericDesktop), @kIOHIDDeviceUsageKey: @(kHIDUsage_GD_Joystick) },
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@{ @kIOHIDDeviceUsagePageKey: @(kHIDPage_GenericDesktop), @kIOHIDDeviceUsageKey: @(kHIDUsage_GD_GamePad) },
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@{ @kIOHIDDeviceUsagePageKey: @(kHIDPage_GenericDesktop), @kIOHIDDeviceUsageKey: @(kHIDUsage_GD_MultiAxisController) },
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];
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IOHIDManagerSetDeviceMatchingMultiple(_hidManager, (__bridge CFArrayRef)multiple);
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IOHIDManagerRegisterDeviceMatchingCallback(_hidManager, DeviceMatched, (__bridge void *)self);
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IOHIDManagerRegisterDeviceRemovalCallback(_hidManager, DeviceRemoved, (__bridge void *)self);
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IOHIDManagerScheduleWithRunLoop(_hidManager, CFRunLoopGetMain(), kCFRunLoopDefaultMode);
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if(IOHIDManagerOpen(_hidManager, kIOHIDOptionsTypeNone) != kIOReturnSuccess) {
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NSLog(@"Failed to open HID manager");
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// something
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return nil;
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}
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}
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return self;
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}
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- (void)dealloc {
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IOHIDManagerUnscheduleFromRunLoop(_hidManager, CFRunLoopGetMain(), kCFRunLoopDefaultMode);
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IOHIDManagerClose(_hidManager, kIOHIDOptionsTypeNone);
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CFRelease(_hidManager);
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}
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- (void)deviceMatched:(IOHIDDeviceRef)device result:(IOReturn)result sender:(void *)sender {
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// Double check this joystick isn't already known.
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for(CSJoystick *joystick in _joysticks) {
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if(joystick.device == device) return;
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}
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// Prepare to collate a list of buttons, axes and hats for the new device.
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NSMutableArray<CSJoystickButton *> *buttons = [[NSMutableArray alloc] init];
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NSMutableArray<CSJoystickAxis *> *axes = [[NSMutableArray alloc] init];
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NSMutableArray<CSJoystickHat *> *hats = [[NSMutableArray alloc] init];
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// Inspect all elements for those that are comprehensible to this code.
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const CFArrayRef elements = IOHIDDeviceCopyMatchingElements(device, NULL, kIOHIDOptionsTypeNone);
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for(CFIndex index = 0; index < CFArrayGetCount(elements); ++index) {
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const IOHIDElementRef element = (IOHIDElementRef)CFArrayGetValueAtIndex(elements, index);
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// Check that this element is either on the generic desktop page or else is a button.
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const uint32_t usagePage = IOHIDElementGetUsagePage(element);
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if(usagePage != kHIDPage_GenericDesktop && usagePage != kHIDPage_Button) continue;
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// Then inspect the type.
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switch(IOHIDElementGetType(element)) {
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default: break;
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case kIOHIDElementTypeInput_Button: {
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// Add a button; pretty easy stuff. 'Usage' provides a button index.
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const uint32_t usage = IOHIDElementGetUsage(element);
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[buttons addObject:[[CSJoystickButton alloc] initWithElement:element index:usage]];
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} break;
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case kIOHIDElementTypeInput_Misc:
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case kIOHIDElementTypeInput_Axis: {
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CSJoystickAxisType axisType;
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switch(IOHIDElementGetUsage(element)) {
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default: continue;
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// Three analogue axes are implemented here; there are another three sets
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// of these that could be parsed in the future if interesting.
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case kHIDUsage_GD_X: axisType = CSJoystickAxisTypeX; break;
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case kHIDUsage_GD_Y: axisType = CSJoystickAxisTypeY; break;
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case kHIDUsage_GD_Z: axisType = CSJoystickAxisTypeZ; break;
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// A hatswitch is a multi-directional control all of its own.
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case kHIDUsage_GD_Hatswitch:
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[hats addObject:[[CSJoystickHat alloc] initWithElement:element]];
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continue;
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}
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// Add the axis; if it was a hat switch or unrecognised then the code doesn't
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// reach here.
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[axes addObject:[[CSJoystickAxis alloc] initWithElement:element type:axisType]];
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} break;
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}
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}
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CFRelease(elements);
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// Add this joystick to the list.
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[_joysticks addObject:[[CSJoystick alloc] initWithButtons:buttons axes:axes hats:hats device:device]];
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}
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- (void)deviceRemoved:(IOHIDDeviceRef)device result:(IOReturn)result sender:(void *)sender {
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// If this joystick was recorded, remove it.
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for(CSJoystick *joystick in [_joysticks copy]) {
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if(joystick.device == device) {
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[_joysticks removeObject:joystick];
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return;
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}
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}
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}
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- (void)update {
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[self.joysticks makeObjectsPerformSelector:@selector(update)];
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}
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- (NSArray<CSJoystick *> *)joysticks {
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return [_joysticks copy];
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}
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@end
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