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134 lines
3.8 KiB
C++
134 lines
3.8 KiB
C++
//
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// DigitalPhaseLockedLoop.hpp
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// Clock Signal
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//
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// Created by Thomas Harte on 11/07/2016.
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// Copyright 2016 Thomas Harte. All rights reserved.
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//
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#pragma once
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#include <array>
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#include <cassert>
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#include <memory>
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#include <vector>
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#include "../../../ClockReceiver/ClockReceiver.hpp"
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namespace Storage {
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/*!
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Template parameters:
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@c bit_handler A class that must implement a method, digital_phase_locked_loop_output_bit(int) for receving bits from the DPLL.
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@c length_of_history The number of historic pulses to consider in locking to phase.
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*/
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template <typename BitHandler, size_t length_of_history = 3> class DigitalPhaseLockedLoop {
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public:
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/*!
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Instantiates a @c DigitalPhaseLockedLoop.
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@param clocks_per_bit The expected number of cycles between each bit of input.
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*/
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DigitalPhaseLockedLoop(int clocks_per_bit, BitHandler &handler) :
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bit_handler_(handler), window_length_(clocks_per_bit), clocks_per_bit_(clocks_per_bit) {}
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/*!
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Changes the expected window length.
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*/
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void set_clocks_per_bit(int clocks_per_bit) {
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window_length_ = clocks_per_bit_ = clocks_per_bit;
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}
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/*!
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Runs the loop, impliedly posting no pulses during that period.
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@c number_of_cycles The time to run the loop for.
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*/
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void run_for(const Cycles cycles) {
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offset_ += cycles.as_integral();
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phase_ += cycles.as_integral();
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if(phase_ >= window_length_) {
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auto windows_crossed = phase_ / window_length_;
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// Check whether this triggers any 0s.
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if(window_was_filled_) --windows_crossed;
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for(int c = 0; c < windows_crossed; c++)
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bit_handler_.digital_phase_locked_loop_output_bit(0);
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window_was_filled_ = false;
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phase_ %= window_length_;
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}
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}
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/*!
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Announces a pulse at the current time.
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*/
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void add_pulse() {
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if(!window_was_filled_) {
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bit_handler_.digital_phase_locked_loop_output_bit(1);
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window_was_filled_ = true;
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post_phase_offset(phase_, offset_);
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offset_ = 0;
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}
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}
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private:
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BitHandler &bit_handler_;
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void post_phase_offset(Cycles::IntType new_phase, Cycles::IntType new_offset) {
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// Erase the effect of whatever is currently in this slot.
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total_divisor_ -= offset_history_[offset_history_pointer_].divisor;
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total_spacing_ -= offset_history_[offset_history_pointer_].spacing;
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// Fill in the new fields.
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const auto multiple = std::max((new_offset + (clocks_per_bit_ >> 1)) / clocks_per_bit_, Cycles::IntType(1));
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offset_history_[offset_history_pointer_].divisor = multiple;
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offset_history_[offset_history_pointer_].spacing = new_offset;
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// Add in the new values;
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total_divisor_ += offset_history_[offset_history_pointer_].divisor;
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total_spacing_ += offset_history_[offset_history_pointer_].spacing;
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// Advance the write slot.
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offset_history_pointer_ = (offset_history_pointer_ + 1) % offset_history_.size();
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#ifndef NDEBUG
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Cycles::IntType td = 0, ts = 0;
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for(auto offset: offset_history_) {
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td += offset.divisor;
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ts += offset.spacing;
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}
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assert(ts == total_spacing_);
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assert(td == total_divisor_);
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#endif
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// In net: use an unweighted average of the stored offsets to compute current window size,
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// bucketing them by rounding to the nearest multiple of the base clocks per bit
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window_length_ = std::max(total_spacing_ / total_divisor_, Cycles::IntType(1));
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// Also apply a difference to phase, use a simple spring mechanism as a lowpass filter.
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const auto error = new_phase - (window_length_ >> 1);
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phase_ -= (error + 1) >> 1;
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}
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struct LoggedOffset {
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Cycles::IntType divisor = 1, spacing = 1;
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};
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std::array<LoggedOffset, length_of_history> offset_history_;
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std::size_t offset_history_pointer_ = 0;
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Cycles::IntType total_spacing_ = length_of_history;
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Cycles::IntType total_divisor_ = length_of_history;
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Cycles::IntType phase_ = 0;
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Cycles::IntType window_length_ = 0;
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Cycles::IntType offset_ = 0;
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bool window_was_filled_ = false;
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int clocks_per_bit_ = 0;
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};
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}
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