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CLK/Machines/Utility/TypedDynamicMachine.hpp
Thomas Harte 294e09f275 All these 'override's can be 'final's.
At least for the purpose of being communicative. I doubt there's much to gain in terms of compiler output — the DiskImageHolder can avoid some virtual lookups but nothing else leaps out.
2020-01-23 22:57:51 -05:00

70 lines
1.6 KiB
C++

//
// TypedDynamicMachine.hpp
// Clock Signal
//
// Created by Thomas Harte on 24/11/2017.
// Copyright 2017 Thomas Harte. All rights reserved.
//
#ifndef TypedDynamicMachine_h
#define TypedDynamicMachine_h
#include "MachineForTarget.hpp"
namespace Machine {
template<typename T> class TypedDynamicMachine: public ::Machine::DynamicMachine {
public:
TypedDynamicMachine(T *machine) : machine_(machine) {}
T *get() { return machine_.get(); }
TypedDynamicMachine() : TypedDynamicMachine(nullptr) {}
TypedDynamicMachine(TypedDynamicMachine &&rhs) : machine_(std::move(rhs.machine_)) {}
TypedDynamicMachine &operator=(TypedDynamicMachine &&rhs) {
machine_ = std::move(rhs.machine_);
return *this;
}
Activity::Source *activity_source() final {
return get<Activity::Source>();
}
MediaTarget::Machine *media_target() final {
return get<MediaTarget::Machine>();
}
CRTMachine::Machine *crt_machine() final {
return get<CRTMachine::Machine>();
}
JoystickMachine::Machine *joystick_machine() final {
return get<JoystickMachine::Machine>();
}
KeyboardMachine::Machine *keyboard_machine() final {
return get<KeyboardMachine::Machine>();
}
MouseMachine::Machine *mouse_machine() final {
return get<MouseMachine::Machine>();
}
Configurable::Device *configurable_device() final {
return get<Configurable::Device>();
}
void *raw_pointer() final {
return get();
}
private:
template <typename Class> Class *get() {
return dynamic_cast<Class *>(machine_.get());
}
std::unique_ptr<T> machine_;
};
}
#endif /* TypedDynamicMachine_h */