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CLK/Machines/Amiga/Chipset.hpp

511 lines
13 KiB
C++

//
// Chipset.hpp
// Clock Signal
//
// Created by Thomas Harte on 22/07/2021.
// Copyright © 2021 Thomas Harte. All rights reserved.
//
#ifndef Chipset_hpp
#define Chipset_hpp
#include <algorithm>
#include <array>
#include <cassert>
#include <cstddef>
#include <cstdint>
#include "../../Activity/Source.hpp"
#include "../../ClockReceiver/ClockingHintSource.hpp"
#include "../../ClockReceiver/JustInTime.hpp"
#include "../../Components/6526/6526.hpp"
#include "../../Inputs/Joystick.hpp"
#include "../../Inputs/Mouse.hpp"
#include "../../Outputs/CRT/CRT.hpp"
#include "../../Processors/68000/68000.hpp"
#include "../../Storage/Disk/Controller/DiskController.hpp"
#include "../../Storage/Disk/Drive.hpp"
#include "Audio.hpp"
#include "Blitter.hpp"
#include "Copper.hpp"
#include "DMADevice.hpp"
#include "Flags.hpp"
#include "Keyboard.hpp"
#include "MemoryMap.hpp"
namespace Amiga {
enum class DMAFlag: uint16_t {
AudioChannel0 = 1 << 0,
AudioChannel1 = 1 << 1,
AudioChannel2 = 1 << 2,
AudioChannel3 = 1 << 3,
Disk = 1 << 4,
Sprites = 1 << 5,
Blitter = 1 << 6,
Copper = 1 << 7,
Bitplane = 1 << 8,
AllBelow = 1 << 9,
BlitterPriority = 1 << 10,
BlitterZero = 1 << 13,
BlitterBusy = 1 << 14,
};
class Chipset: private ClockingHint::Observer {
public:
Chipset(MemoryMap &memory_map, int input_clock_rate);
struct Changes {
int interrupt_level = 0;
HalfCycles duration;
Changes &operator += (const Changes &rhs) {
duration += rhs.duration;
return *this;
}
};
/// Advances the stated amount of time.
Changes run_for(HalfCycles);
/// Advances to the next available CPU slot.
Changes run_until_cpu_slot();
/// Performs the provided microcycle, which the caller guarantees to be a memory access.
void perform(const CPU::MC68000::Microcycle &);
/// Sets the current state of the CIA interrupt lines.
void set_cia_interrupts(bool cia_a, bool cia_b);
/// Provides the chipset's current interrupt level.
int get_interrupt_level() {
return interrupt_level_;
}
/// Inserts the disks provided.
/// @returns @c true if anything was inserted; @c false otherwise.
bool insert(const std::vector<std::shared_ptr<Storage::Disk::Disk>> &disks);
// The standard CRT set.
void set_scan_target(Outputs::Display::ScanTarget *scan_target);
Outputs::Display::ScanStatus get_scaled_scan_status() const;
void set_display_type(Outputs::Display::DisplayType);
Outputs::Display::DisplayType get_display_type() const;
// Activity observation.
void set_activity_observer(Activity::Observer *observer) {
cia_a_handler_.set_activity_observer(observer);
disk_controller_.set_activity_observer(observer);
}
// Keyboard and mouse exposure.
Keyboard &get_keyboard() {
return keyboard_;
}
const std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() {
return joysticks_;
}
// Synchronisation.
void flush();
private:
friend class DMADeviceBase;
// MARK: - E Clock and keyboard dividers.
HalfCycles cia_divider_;
HalfCycles keyboard_divider_;
// MARK: - Interrupts.
uint16_t interrupt_enable_ = 0;
uint16_t interrupt_requests_ = 0;
int interrupt_level_ = 0;
void update_interrupts();
void posit_interrupt(InterruptFlag);
// MARK: - Scheduler.
template <bool stop_on_cpu> Changes run(HalfCycles duration = HalfCycles::max());
template <bool stop_on_cpu> int advance_slots(int, int);
template <int cycle, bool stop_if_cpu> bool perform_cycle();
template <int cycle> void output();
// MARK: - DMA Control, Scheduler and Blitter.
uint16_t dma_control_ = 0;
Blitter blitter_;
// MARK: - Sprites.
class Sprite: public DMADevice<1> {
public:
using DMADevice::DMADevice;
void set_start_position(uint16_t value);
void set_stop_and_control(uint16_t value);
void set_image_data(int slot, uint16_t value);
bool advance_dma(int y);
void reset_dma();
uint16_t data[2]{};
bool attached = false;
bool visible = false;
uint16_t h_start = 0;
private:
uint16_t v_start_ = 0, v_stop_ = 0;
bool active_ = false;
bool vertical_in_range_ = false;
enum class DMAState {
Stopped,
FetchStart,
FetchStopAndControl,
WaitingForStart,
FetchData1,
FetchData0,
} dma_state_ = DMAState::FetchStart;
} sprites_[8];
class TwoSpriteShifter {
public:
/// Installs new pixel data for @c sprite (either 0 or 1),
/// with @c delay being either 0 or 1 to indicate whether
/// output should begin now or in one pixel's time.
template <int sprite> void load(
uint16_t lsb,
uint16_t msb,
int delay);
/// Shifts two pixels.
void shift() {
data_ <<= 8;
data_ |= overflow_;
overflow_ = 0;
}
/// @returns The next two pixels to output, formulated as
/// abcd efgh where ab and ef are two pixels of the first sprite
/// and cd and gh are two pixels of the second. In each case the
/// more significant two are output first.
uint8_t get() {
return uint8_t(data_ >> 56);
}
private:
uint64_t data_;
uint8_t overflow_;
} sprite_shifters_[4];
// MARK: - Raster position and state.
// Definitions related to PAL/NTSC.
// (Default values are PAL).
int line_length_ = 227;
int short_field_height_ = 312;
int vertical_blank_height_ = 29;
// Current raster position.
int line_cycle_ = 0, y_ = 0;
// Parameters affecting bitplane collection and output.
uint16_t display_window_start_[2] = {0, 0};
uint16_t display_window_stop_[2] = {0, 0};
uint16_t fetch_window_[2] = {0, 0};
// Ephemeral bitplane collection state.
bool fetch_vertical_ = false, fetch_horizontal_ = false;
bool display_horizontal_ = false;
bool did_fetch_ = false;
uint16_t fetch_stop_ = 0xffff;
// Output state.
uint16_t border_colour_ = 0;
bool is_border_ = true;
int zone_duration_ = 0;
uint16_t *pixels_ = nullptr;
void flush_output();
struct BitplaneData: public std::array<uint16_t, 6> {
BitplaneData &operator <<= (int c) {
(*this)[0] <<= c;
(*this)[1] <<= c;
(*this)[2] <<= c;
(*this)[3] <<= c;
(*this)[4] <<= c;
(*this)[5] <<= c;
return *this;
}
void clear() {
std::fill(begin(), end(), 0);
}
};
class Bitplanes: public DMADevice<6, 2> {
public:
using DMADevice::DMADevice;
bool advance_dma(int cycle);
void do_end_of_line();
void set_control(uint16_t);
private:
bool is_high_res_ = false;
int plane_count_ = 0;
BitplaneData next;
} bitplanes_;
void post_bitplanes(const BitplaneData &data);
BitplaneData next_bitplanes_, previous_bitplanes_;
bool has_next_bitplanes_ = false;
int odd_priority_ = 0, even_priority_ = 0;
bool even_over_odd_ = false;
bool hold_and_modify_ = false;
bool dual_playfields_ = false;
bool interlace_ = false;
bool is_long_field_ = false;
class BitplaneShifter {
public:
/// Installs a new set of output pixels.
void set(
const BitplaneData &previous,
const BitplaneData &next,
int odd_delay,
int even_delay);
/// Shifts either two pixels (in low-res mode) and four pixels (in high-res).
void shift(bool high_res) {
constexpr int shifts[] = {16, 32};
data_[1] = (data_[1] << shifts[high_res]) | (data_[0] >> (64 - shifts[high_res]));
data_[0] <<= shifts[high_res];
}
/// @returns The next four pixels to output; in low-resolution mode only two
/// of them will be unique. The value is arranges so that MSB = first pixel to output,
/// LSB = last. Each byte is formed as 00[bitplane 5][bitplane 4]...[bitplane 0].
uint32_t get(bool high_res) {
if(high_res) {
return uint32_t(data_[1] >> 32);
} else {
uint32_t result = uint16_t(data_[1] >> 48);
result = ((result & 0xff00) << 8) | (result & 0x00ff);
result |= result << 8;
return result;
}
}
private:
std::array<uint64_t, 2> data_{};
} bitplane_pixels_;
int odd_delay_ = 0, even_delay_ = 0;
bool is_high_res_ = false;
// MARK: - Copper.
Copper copper_;
// MARK: - Audio.
Audio audio_;
// MARK: - Serial port.
class SerialPort {
public:
void set_control(uint16_t) {}
private:
uint16_t value = 0, reload = 0;
uint16_t shift = 0, receive_shift = 0;
uint16_t status;
} serial_;
// MARK: - Pixel output.
Outputs::CRT::CRT crt_;
uint16_t palette_[32]{};
uint16_t swizzled_palette_[64]{};
// MARK: - Mouse.
private:
class Mouse: public Inputs::Mouse {
public:
uint16_t get_position();
uint8_t get_cia_button() const;
private:
int get_number_of_buttons() final;
void set_button_pressed(int, bool) final;
void reset_all_buttons() final;
void move(int, int) final;
uint8_t declared_position_[2]{};
uint8_t cia_state_ = 0xff;
std::array<std::atomic<int>, 2> position_{};
} mouse_;
public:
Inputs::Mouse &get_mouse();
// MARK: - Joystick.
private:
class Joystick: public Inputs::ConcreteJoystick {
public:
Joystick();
uint16_t get_position() const;
uint8_t get_cia_button() const;
private:
void did_set_input(const Input &input, bool is_active) final;
bool inputs_[Joystick::Input::Type::Max]{};
uint16_t position_ = 0;
};
std::vector<std::unique_ptr<Inputs::Joystick>> joysticks_;
Joystick &joystick(size_t index) const {
return *static_cast<Joystick *>(joysticks_[index].get());
}
// MARK: - CIAs.
private:
class DiskController;
class CIAAHandler: public MOS::MOS6526::PortHandler {
public:
CIAAHandler(MemoryMap &map, DiskController &controller, Mouse &mouse);
void set_port_output(MOS::MOS6526::Port port, uint8_t value);
uint8_t get_port_input(MOS::MOS6526::Port port);
void set_activity_observer(Activity::Observer *observer);
// TEMPORARY.
// TODO: generalise mice and joysticks.
// This is a hack. A TEMPORARY HACK.
void set_joystick(Joystick *joystick) {
joystick_ = joystick;
}
private:
MemoryMap &map_;
DiskController &controller_;
Mouse &mouse_;
Joystick *joystick_ = nullptr;
Activity::Observer *observer_ = nullptr;
inline static const std::string led_name = "Power";
} cia_a_handler_;
class CIABHandler: public MOS::MOS6526::PortHandler {
public:
CIABHandler(DiskController &controller);
void set_port_output(MOS::MOS6526::Port port, uint8_t value);
uint8_t get_port_input(MOS::MOS6526::Port);
private:
DiskController &controller_;
} cia_b_handler_;
public:
using CIAA = MOS::MOS6526::MOS6526<CIAAHandler, MOS::MOS6526::Personality::P8250>;
using CIAB = MOS::MOS6526::MOS6526<CIABHandler, MOS::MOS6526::Personality::P8250>;
// CIAs are provided for direct access; it's up to the caller properly
// to distinguish relevant accesses.
CIAA cia_a;
CIAB cia_b;
private:
// MARK: - Disk drives.
class DiskDMA: public DMADevice<1> {
public:
using DMADevice::DMADevice;
void set_length(uint16_t);
void set_control(uint16_t);
bool advance_dma();
void enqueue(uint16_t value, bool matches_sync);
private:
uint16_t length_;
bool dma_enable_ = false;
bool write_ = false;
uint16_t last_set_length_ = 0;
bool sync_with_word_ = false;
std::array<uint16_t, 4> buffer_;
size_t buffer_read_ = 0, buffer_write_ = 0;
enum class State {
Inactive,
WaitingForSync,
Reading,
} state_ = State::Inactive;
} disk_;
class DiskController: public Storage::Disk::Controller {
public:
DiskController(Cycles clock_rate, Chipset &chipset, DiskDMA &disk_dma, CIAB &cia);
void set_mtr_sel_side_dir_step(uint8_t);
uint8_t get_rdy_trk0_wpro_chng();
void run_for(Cycles duration) {
Storage::Disk::Controller::run_for(duration);
}
bool insert(const std::shared_ptr<Storage::Disk::Disk> &disk, size_t drive);
void set_activity_observer(Activity::Observer *);
void set_sync_word(uint16_t);
void set_control(uint16_t);
private:
void process_input_bit(int value) final;
void process_index_hole() final;
// Implement the Amiga's drive ID shift registers
// directly in the controller for now.
uint32_t drive_ids_[4]{};
uint32_t previous_select_ = 0;
uint16_t data_ = 0;
int bit_count_ = 0;
uint16_t sync_word_ = 0x4489; // TODO: confirm or deny guess.
bool sync_with_word_ = false;
Chipset &chipset_;
DiskDMA &disk_dma_;
CIAB &cia_;
} disk_controller_;
friend DiskController;
void set_component_prefers_clocking(ClockingHint::Source *, ClockingHint::Preference) final;
bool disk_controller_is_sleeping_ = false;
uint16_t paula_disk_control_ = 0;
// MARK: - Keyboard.
Keyboard keyboard_;
};
}
#endif /* Chipset_hpp */