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184 lines
4.8 KiB
C++
184 lines
4.8 KiB
C++
//
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// Dave.hpp
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// Clock Signal
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//
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// Created by Thomas Harte on 22/06/2021.
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// Copyright © 2021 Thomas Harte. All rights reserved.
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//
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#pragma once
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#include <cstdint>
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#include "../../ClockReceiver/ClockReceiver.hpp"
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#include "../../Concurrency/AsyncTaskQueue.hpp"
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#include "../../Numeric/LFSR.hpp"
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#include "../../Outputs/Speaker/Implementation/BufferSource.hpp"
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namespace Enterprise::Dave {
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enum class Interrupt: uint8_t {
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VariableFrequency = 0x02,
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OneHz = 0x08,
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Nick = 0x20,
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};
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/*!
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Models the audio-production subset of Dave's behaviour.
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*/
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class Audio: public Outputs::Speaker::BufferSource<Audio, true> {
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public:
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Audio(Concurrency::AsyncTaskQueue<false> &audio_queue);
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/// Modifies an register in the audio range; only the low 4 bits are
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/// used for register decoding so it's assumed that the caller has
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/// already identified this write as being to an audio register.
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void write(uint16_t address, uint8_t value);
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// MARK: - SampleSource.
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void set_sample_volume_range(int16_t range);
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template <Outputs::Speaker::Action action>
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void apply_samples(std::size_t number_of_samples, Outputs::Speaker::StereoSample *target);
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private:
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Concurrency::AsyncTaskQueue<false> &audio_queue_;
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// Global divider (i.e. 8MHz/12Mhz switch).
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uint8_t global_divider_;
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uint8_t global_divider_reload_ = 2;
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// Tone channels.
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struct Channel {
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// User-set values.
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uint16_t reload = 0;
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bool high_pass = false;
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bool ring_modulate = false;
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enum class Distortion {
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None = 0,
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FourBit = 1,
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FiveBit = 2,
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SevenBit = 3,
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} distortion = Distortion::None;
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uint8_t amplitude[2]{};
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bool sync = false;
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// Current state.
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uint16_t count = 0;
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int output = 0;
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} channels_[3];
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void update_channel(int);
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// Noise channel.
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struct Noise {
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// User-set values.
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uint8_t amplitude[2]{};
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enum class Frequency {
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DivideByFour,
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ToneChannel0,
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ToneChannel1,
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ToneChannel2,
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} frequency = Frequency::DivideByFour;
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enum class Polynomial {
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SeventeenBit,
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FifteenBit,
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ElevenBit,
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NineBit
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} polynomial = Polynomial::SeventeenBit;
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bool swap_polynomial = false;
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bool low_pass = false;
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bool high_pass = false;
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bool ring_modulate = false;
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// Current state.
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int count = 0;
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int output = 0;
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bool final_output = false;
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} noise_;
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void update_noise();
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bool use_direct_output_[2]{};
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// Global volume, per SampleSource obligations.
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int16_t volume_ = 0;
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// Polynomials that are always running.
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Numeric::LFSRv<0xc> poly4_;
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Numeric::LFSRv<0x14> poly5_;
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Numeric::LFSRv<0x60> poly7_;
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// The selectable, noise-related polynomial.
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Numeric::LFSRv<0x110> poly9_;
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Numeric::LFSRv<0x500> poly11_;
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Numeric::LFSRv<0x6000> poly15_;
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Numeric::LFSRv<0x12000> poly17_;
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// Current state of the active polynomials.
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uint8_t poly_state_[4];
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};
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/*!
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Provides Dave's timed interrupts — those that are provided at 1 kHz,
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50 Hz or according to the rate of tone generators 0 or 1, plus the fixed
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1 Hz interrupt.
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*/
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class TimedInterruptSource {
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public:
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/// Modifies an register in the audio range; only the low 4 bits are
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/// used for register decoding so it's assumed that the caller has
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/// already identified this write as being to an audio register.
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void write(uint16_t address, uint8_t value);
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/// Returns a bitmask of interrupts that have become active since
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/// the last time this method was called; flags are as defined in
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/// @c Enterprise::Dave::Interrupt
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uint8_t get_new_interrupts();
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/// Returns the current high or low states of the inputs that trigger
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/// the interrupts modelled here, as a bit mask compatible with that
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/// exposed by Dave as the register at 0xb4.
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uint8_t get_divider_state();
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/// Advances the interrupt source.
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void run_for(Cycles);
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/// @returns The amount of time from now until the earliest that
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/// @c get_new_interrupts() _might_ have new interrupts to report.
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Cycles next_sequence_point() const;
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private:
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static constexpr Cycles clock_rate{250000};
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static constexpr Cycles half_clock_rate{125000};
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// Global divider (i.e. 8MHz/12Mhz switch).
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Cycles global_divider_ = Cycles(2);
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Cycles run_length_;
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// Interrupts that have fired since get_new_interrupts()
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// was last called.
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uint8_t interrupts_ = 0;
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// A counter for the 1Hz interrupt.
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int two_second_counter_ = 0;
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// A counter specific to the 1kHz and 50Hz timers, if in use.
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enum class InterruptRate {
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OnekHz,
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FiftyHz,
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ToneGenerator0,
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ToneGenerator1,
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} rate_ = InterruptRate::OnekHz;
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bool programmable_level_ = false;
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// A local duplicate of the counting state of the first two audio
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// channels, maintained in case either of those is used as an
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// interrupt source.
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struct Channel {
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int value = 100, reload = 100;
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bool sync = false;
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bool level = false;
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} channels_[2];
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void update_channel(int c, bool is_linked, int decrement);
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};
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}
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