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A latency-hating emulator of 8- and 16-bit platforms: the Acorn Electron, Amstrad CPC, Apple II/II+/IIe and early Macintosh, Atari 2600 and ST, ColecoVision, Enterprise 64/128, Commodore Vic-20 and Amiga, MSX 1, Oric 1/Atmos, Sega Master System, Sinclair
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2016-02-04 23:05:47 -05:00
Machines Onward with carrying this through to the bitter end, this at least results in all the appropriate knowledge and call-ins occuring at the CRT. 2016-02-04 22:28:50 -05:00
OSBindings/Mac Updated to return old behaviour of drawing only upon changes. 2016-02-04 23:05:47 -05:00
Outputs Updated to return old behaviour of drawing only upon changes. 2016-02-04 23:05:47 -05:00
Processors/6502 Made the constructor protected, to emphasise that this class isn't for instantiation. Also added extra comments aplenty. 2016-01-21 08:39:34 -05:00
SignalProcessing Some data is marginally reaching the CPU from the tape. 2016-01-19 22:05:34 -05:00
Storage/Tape Continued slow migration of shader ownership to CRT. Attempted to start debugging the tape interface. 2016-01-27 21:35:57 -05:00
.gitignore Imported what little I have so far in the way of a memory-access cycle complete 6502 and just enough of a pretend Atari 2600 on top to be able to see some playfields in ASCII art. 2015-07-16 19:56:02 -04:00
LICENSE
README.md Create README.md 2015-07-16 19:47:37 -04:00

CLK

An attempt to unify my various bits of emulation; we'll see.