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CLK/Outputs/OpenGL/Shaders/LineOutputShader.hpp
2026-02-05 17:12:39 -05:00

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589 B
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//
// LineOutputShader.hpp
// Clock Signal Kiosk
//
// Created by Thomas Harte on 04/02/2026.
// Copyright © 2026 Thomas Harte. All rights reserved.
//
#pragma once
#include "Outputs/OpenGL/Primitives/VertexArray.hpp"
#include "Outputs/OpenGL/Primitives/Shader.hpp"
namespace Outputs::Display::OpenGL {
/*!
Using `Line`s as input, draws output spans.
*/
Shader line_output_shader(
API,
int source_width,
int source_height,
float cycle_multiplier,
int expected_vertical_lines,
int scale_x,
int scale_y,
float alpha,
const VertexArray &,
GLenum source_texture_unit
);
}