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CLK/Machines/AmstradCPC/Keyboard.cpp
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//
// Keyboard.cpp
// Clock Signal
//
// Created by Thomas Harte on 10/10/2017.
// Copyright 2017 Thomas Harte. All rights reserved.
//
#include "Keyboard.hpp"
using namespace AmstradCPC;
uint16_t KeyboardMapper::mapped_key_for_key(const Inputs::Keyboard::Key key) const {
switch(key) {
using enum Inputs::Keyboard::Key;
default: break;
case BackTick: return Key::Copy;
case k0: return Key::k0; case k1: return Key::k1;
case k2: return Key::k2; case k3: return Key::k3;
case k4: return Key::k4; case k5: return Key::k5;
case k6: return Key::k6; case k7: return Key::k7;
case k8: return Key::k8; case k9: return Key::k9;
case Q: return Key::Q; case W: return Key::W; case E: return Key::E; case R: return Key::R; case T: return Key::T;
case Y: return Key::Y; case U: return Key::U; case I: return Key::I; case O: return Key::O; case P: return Key::P;
case A: return Key::A; case S: return Key::S; case D: return Key::D; case F: return Key::F; case G: return Key::G;
case H: return Key::H; case J: return Key::J; case K: return Key::K; case L: return Key::L;
case Z: return Key::Z; case X: return Key::X; case C: return Key::C; case V: return Key::V;
case B: return Key::B; case N: return Key::N; case M: return Key::M;
case Escape: return Key::Escape;
case F1: return Key::F1; case F2: return Key::F2; case F3: return Key::F3; case F4: return Key::F4; case F5: return Key::F5;
case F6: return Key::F6; case F7: return Key::F7; case F8: return Key::F8; case F9: return Key::F9; case F10: return Key::F0;
case F11: return Key::RightSquareBracket;
case F12: return Key::Clear;
case Hyphen: return Key::Minus; case Equals: return Key::Caret; case Backspace: return Key::Delete;
case Tab: return Key::Tab;
case OpenSquareBracket: return Key::At;
case CloseSquareBracket: return Key::LeftSquareBracket;
case Backslash: return Key::BackSlash;
case CapsLock: return Key::CapsLock;
case Semicolon: return Key::Colon;
case Quote: return Key::Semicolon;
case Hash: return Key::RightSquareBracket;
case Enter: return Key::Return;
case LeftShift: return Key::Shift;
case Comma: return Key::Comma;
case FullStop: return Key::FullStop;
case ForwardSlash: return Key::ForwardSlash;
case RightShift: return Key::Shift;
case LeftControl: return Key::Control; case LeftOption: return Key::Control; case LeftMeta: return Key::Control;
case Space: return Key::Space;
case RightMeta: return Key::Control; case RightOption: return Key::Control; case RightControl: return Key::Control;
case Left: return Key::Left; case Right: return Key::Right;
case Up: return Key::Up; case Down: return Key::Down;
case Keypad0: return Key::F0;
case Keypad1: return Key::F1; case Keypad2: return Key::F2; case Keypad3: return Key::F3;
case Keypad4: return Key::F4; case Keypad5: return Key::F5; case Keypad6: return Key::F6;
case Keypad7: return Key::F7; case Keypad8: return Key::F8; case Keypad9: return Key::F9;
case KeypadPlus: return Key::Semicolon;
case KeypadMinus: return Key::Minus;
case KeypadEnter: return Key::Enter;
case KeypadDecimalPoint: return Key::FullStop;
case KeypadEquals: return Key::Minus;
case KeypadSlash: return Key::ForwardSlash;
case KeypadAsterisk: return Key::Colon;
case KeypadDelete: return Key::Delete;
}
return MachineTypes::MappedKeyboardMachine::KeyNotMapped;
}
namespace {
const std::unordered_map<wchar_t, const std::vector<uint16_t>> sequences = {
{L'\b', {Key::Delete}},
{L'\n', {Key::Return}}, {L'\r', {Key::Return}},
{L' ', {Key::Space}},
{L'!', {Key::Shift, Key::k1}},
{L'"', {Key::Shift, Key::k2}},
{L'#', {Key::Shift, Key::k3}},
{L'$', {Key::Shift, Key::k4}},
{L'%', {Key::Shift, Key::k5}},
{L'&', {Key::Shift, Key::k6}},
{L'\'', {Key::Shift, Key::k7}},
{L'(', {Key::Shift, Key::k8}},
{L')', {Key::Shift, Key::k9}},
{L'_', {Key::Shift, Key::k0}},
{L'=', {Key::Shift, Key::Minus}}, {L'-', {Key::Minus}},
{L'£', {Key::Shift, Key::Caret}}, {L'↑', {Key::Caret}},
{L'|', {Key::Shift, Key::At}}, {L'@', {Key::At}},
{L'{', {Key::Shift, Key::LeftSquareBracket}}, {L'[', {Key::LeftSquareBracket}},
{L'*', {Key::Shift, Key::Colon}}, {L':', {Key::Colon}},
{L'+', {Key::Shift, Key::Semicolon}}, {L';', {Key::Semicolon}},
{L'}', {Key::Shift, Key::RightSquareBracket}}, {L']', {Key::RightSquareBracket}},
{L'<', {Key::Shift, Key::Comma}}, {L',', {Key::Comma}},
{L'>', {Key::Shift, Key::FullStop}}, {L'.', {Key::FullStop}},
{L'?', {Key::Shift, Key::ForwardSlash}}, {L'/', {Key::ForwardSlash}},
{L'\\', {Key::BackSlash}},
{L'0', {Key::k0}}, {L'1', {Key::k1}}, {L'2', {Key::k2}}, {L'3', {Key::k3}}, {L'4', {Key::k4}},
{L'5', {Key::k5}}, {L'6', {Key::k6}}, {L'7', {Key::k7}}, {L'8', {Key::k8}}, {L'9', {Key::k9}},
{L'A', {Key::Shift, Key::A}}, {L'B', {Key::Shift, Key::B}}, {L'C', {Key::Shift, Key::C}},
{L'D', {Key::Shift, Key::D}}, {L'E', {Key::Shift, Key::E}}, {L'F', {Key::Shift, Key::F}},
{L'G', {Key::Shift, Key::G}}, {L'H', {Key::Shift, Key::H}}, {L'I', {Key::Shift, Key::I}},
{L'J', {Key::Shift, Key::J}}, {L'K', {Key::Shift, Key::K}}, {L'L', {Key::Shift, Key::L}},
{L'M', {Key::Shift, Key::M}}, {L'N', {Key::Shift, Key::N}}, {L'O', {Key::Shift, Key::O}},
{L'P', {Key::Shift, Key::P}}, {L'Q', {Key::Shift, Key::Q}}, {L'R', {Key::Shift, Key::R}},
{L'S', {Key::Shift, Key::S}}, {L'T', {Key::Shift, Key::T}}, {L'U', {Key::Shift, Key::U}},
{L'V', {Key::Shift, Key::V}}, {L'W', {Key::Shift, Key::W}}, {L'X', {Key::Shift, Key::X}},
{L'Y', {Key::Shift, Key::Y}}, {L'Z', {Key::Shift, Key::Z}},
{L'a', {Key::A}}, {L'b', {Key::B}}, {L'c', {Key::C}},
{L'd', {Key::D}}, {L'e', {Key::E}}, {L'f', {Key::F}},
{L'g', {Key::G}}, {L'h', {Key::H}}, {L'i', {Key::I}},
{L'j', {Key::J}}, {L'k', {Key::K}}, {L'l', {Key::L}},
{L'm', {Key::M}}, {L'n', {Key::N}}, {L'o', {Key::O}},
{L'p', {Key::P}}, {L'q', {Key::Q}}, {L'r', {Key::R}},
{L's', {Key::S}}, {L't', {Key::T}}, {L'u', {Key::U}},
{L'v', {Key::V}}, {L'w', {Key::W}}, {L'x', {Key::X}},
{L'y', {Key::Y}}, {L'z', {Key::Z}},
};
}
std::span<const uint16_t> CharacterMapper::sequence_for_character(const wchar_t character) const {
return lookup_sequence(sequences, character);
}
bool CharacterMapper::needs_pause_after_key(const uint16_t key) const {
return key != Key::Control && key != Key::Shift;
}