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CLK/OSBindings/Mac/Clock Signal/Machine/Wrappers/CSVic20.mm

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//
// CSVic20.m
// Clock Signal
//
// Created by Thomas Harte on 04/06/2016.
// Copyright © 2016 Thomas Harte. All rights reserved.
//
#import "CSVic20.h"
#include "Vic20.hpp"
#include "CommodoreTAP.hpp"
using namespace Commodore::Vic20;
@implementation CSVic20 {
Machine _vic20;
BOOL _joystickMode;
}
- (CRTMachine::Machine * const)machine {
return &_vic20;
}
- (void)setROM:(nonnull NSData *)rom slot:(ROMSlot)slot {
@synchronized(self) {
_vic20.set_rom(slot, rom.length, (const uint8_t *)rom.bytes);
}
}
- (void)setKernelROM:(nonnull NSData *)rom {
[self setROM:rom slot:Kernel];
}
- (void)setBASICROM:(nonnull NSData *)rom {
[self setROM:rom slot:BASIC];
}
- (void)setCharactersROM:(nonnull NSData *)rom {
[self setROM:rom slot:Characters];
}
- (void)setDriveROM:(nonnull NSData *)rom {
[self setROM:rom slot:Drive];
}
- (BOOL)openTAPAtURL:(NSURL *)URL {
@synchronized(self) {
try {
std::shared_ptr<Storage::CommodoreTAP> tape(new Storage::CommodoreTAP([URL fileSystemRepresentation]));
_vic20.set_tape(tape);
return YES;
} catch(int exception) {
return NO;
}
}
}
- (void)setPRG:(nonnull NSData *)prg {
@synchronized(self) {
_vic20.add_prg(prg.length, (const uint8_t *)prg.bytes);
}
}
- (void)setKey:(uint16_t)key isPressed:(BOOL)isPressed {
static NSDictionary<NSNumber *, NSNumber *> *vicKeysByKeys = @{
@(VK_ANSI_1): @(Key::Key1), @(VK_ANSI_2): @(Key::Key2),
@(VK_ANSI_3): @(Key::Key3), @(VK_ANSI_4): @(Key::Key4),
@(VK_ANSI_5): @(Key::Key5), @(VK_ANSI_6): @(Key::Key6),
@(VK_ANSI_7): @(Key::Key7), @(VK_ANSI_8): @(Key::Key8),
@(VK_ANSI_9): @(Key::Key9), @(VK_ANSI_0): @(Key::Key0),
@(VK_ANSI_Q): @(Key::KeyQ), @(VK_ANSI_W): @(Key::KeyW),
@(VK_ANSI_E): @(Key::KeyE), @(VK_ANSI_R): @(Key::KeyR),
@(VK_ANSI_T): @(Key::KeyT), @(VK_ANSI_Y): @(Key::KeyY),
@(VK_ANSI_U): @(Key::KeyU), @(VK_ANSI_I): @(Key::KeyI),
@(VK_ANSI_O): @(Key::KeyO), @(VK_ANSI_P): @(Key::KeyP),
@(VK_ANSI_A): @(Key::KeyA), @(VK_ANSI_S): @(Key::KeyS),
@(VK_ANSI_D): @(Key::KeyD), @(VK_ANSI_F): @(Key::KeyF),
@(VK_ANSI_G): @(Key::KeyG), @(VK_ANSI_H): @(Key::KeyH),
@(VK_ANSI_J): @(Key::KeyJ), @(VK_ANSI_K): @(Key::KeyK),
@(VK_ANSI_L): @(Key::KeyL), @(VK_ANSI_Z): @(Key::KeyZ),
@(VK_ANSI_X): @(Key::KeyX), @(VK_ANSI_C): @(Key::KeyC),
@(VK_ANSI_V): @(Key::KeyV), @(VK_ANSI_B): @(Key::KeyB),
@(VK_ANSI_N): @(Key::KeyN), @(VK_ANSI_M): @(Key::KeyM),
@(VK_Space): @(Key::KeySpace),
@(VK_Return): @(Key::KeyReturn),
@(VK_Delete): @(Key::KeyDelete),
@(VK_ANSI_Comma): @(Key::KeyComma),
@(VK_ANSI_Period): @(Key::KeyFullStop),
@(VK_ANSI_Minus): @(Key::KeyDash),
@(VK_ANSI_Equal): @(Key::KeyEquals),
@(VK_ANSI_Semicolon): @(Key::KeyColon),
@(VK_ANSI_Quote): @(Key::KeySemicolon),
@(VK_ANSI_Slash): @(Key::KeySlash),
@(VK_Option): @(Key::KeyCBM),
@(VK_Control): @(Key::KeyControl),
@(VK_F1): @(Key::KeyF1), @(VK_F3): @(Key::KeyF3),
@(VK_F5): @(Key::KeyF5), @(VK_F7): @(Key::KeyF7),
@(VK_ANSI_Grave): @(Key::KeyLeft),
@(VK_Tab): @(Key::KeyRunStop),
@(VK_ANSI_LeftBracket): @(Key::KeyAt),
@(VK_ANSI_RightBracket): @(Key::KeyAsterisk),
@(VK_ANSI_Backslash): @(Key::KeyUp),
@(VK_RightArrow): @(Key::KeyRight),
@(VK_DownArrow): @(Key::KeyDown),
};
// Not yet mapped:
// KeyHome
// KeyPlus
// KeyGBP
if(key == VK_Tab && isPressed)
{
_joystickMode ^= YES;
}
@synchronized(self) {
if(_joystickMode)
{
switch(key)
{
case VK_UpArrow: _vic20.set_joystick_state(JoystickInput::Up, isPressed); break;
case VK_DownArrow: _vic20.set_joystick_state(JoystickInput::Down, isPressed); break;
case VK_LeftArrow: _vic20.set_joystick_state(JoystickInput::Left, isPressed); break;
case VK_RightArrow: _vic20.set_joystick_state(JoystickInput::Right, isPressed); break;
case VK_ANSI_A: _vic20.set_joystick_state(JoystickInput::Fire, isPressed); break;
}
}
else
{
switch(key)
{
default: {
NSNumber *targetKey = vicKeysByKeys[@(key)];
if(targetKey)
{
_vic20.set_key_state((Key)targetKey.integerValue, isPressed);
}
else
NSLog(@"Unmapped: %02x", key);
} break;
case VK_Shift:
// Yuck
_vic20.set_key_state(Key::KeyLShift, isPressed);
_vic20.set_key_state(Key::KeyRShift, isPressed);
break;
}
}
}
}
- (void)clearAllKeys {
@synchronized(self) {
_vic20.clear_all_keys();
}
}
- (void)setUseFastLoadingHack:(BOOL)useFastLoadingHack {
@synchronized(self) {
_useFastLoadingHack = useFastLoadingHack;
_vic20.set_use_fast_tape_hack(useFastLoadingHack ? true : false);
}
}
@end