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CLK/OSBindings/Mac/Clock Signal/ScanTarget
Thomas Harte 8811506adf Starts towards building a compound[/composition?] buffer.
I now need to discover whether I can use natural integer texture coordinates.
2020-08-17 22:10:02 -04:00
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CSScanTarget.h Adds an intermediate buffer to correct inter-frame smoothing. 2020-08-15 21:24:10 -04:00
CSScanTarget.mm Avoids a redundant clear. 2020-08-17 22:09:15 -04:00
CSScanTarget+CppScanTarget.h Makes an attempt to have the emulator fill the actual GPU buffers. 2020-08-08 22:49:02 -04:00
ScanTarget.metal Starts towards building a compound[/composition?] buffer. 2020-08-17 22:10:02 -04:00