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CLK/OSBindings/Mac/Clock Signal/Documents/MachineDocument.swift

207 lines
5.9 KiB
Swift

//
// MachineDocument.swift
// Clock Signal
//
// Created by Thomas Harte on 04/01/2016.
// Copyright © 2016 Thomas Harte. All rights reserved.
//
import Cocoa
import AudioToolbox
class MachineDocument:
NSDocument,
NSWindowDelegate,
CSMachineDelegate,
CSOpenGLViewDelegate,
CSOpenGLViewResponderDelegate,
CSBestEffortUpdaterDelegate,
CSAudioQueueDelegate
{
lazy var actionLock = NSLock()
lazy var drawLock = NSLock()
var machine: CSMachine! {
get {
return nil
}
}
var name: String! {
get {
return nil
}
}
func aspectRatio() -> NSSize {
return NSSize(width: 4.0, height: 3.0)
}
@IBOutlet weak var openGLView: CSOpenGLView! {
didSet {
openGLView.delegate = self
openGLView.responderDelegate = self
}
}
@IBOutlet weak var optionsPanel: NSPanel!
@IBAction func showOptions(sender: AnyObject!) {
optionsPanel?.setIsVisible(true)
}
private var audioQueue: CSAudioQueue! = nil
private lazy var bestEffortUpdater: CSBestEffortUpdater = {
let updater = CSBestEffortUpdater()
updater.delegate = self
return updater
}()
override func windowControllerDidLoadNib(aController: NSWindowController) {
super.windowControllerDidLoadNib(aController)
// establish the output aspect ratio and audio
let displayAspectRatio = self.aspectRatio()
aController.window?.contentAspectRatio = displayAspectRatio
openGLView.performWithGLContext({
self.machine.setView(self.openGLView, aspectRatio: Float(displayAspectRatio.width / displayAspectRatio.height))
})
setupClockRate()
self.machine.delegate = self
establishStoredOptions()
}
func machineDidChangeClockRate(machine: CSMachine!) {
setupClockRate()
}
private func setupClockRate() {
// establish and provide the audio queue, taking advice as to an appropriate sampling rate
let maximumSamplingRate = CSAudioQueue.preferredSamplingRate()
let selectedSamplingRate = self.machine.idealSamplingRateFromRange(NSRange(location: 0, length: NSInteger(maximumSamplingRate)))
if selectedSamplingRate > 0 {
audioQueue = CSAudioQueue(samplingRate: Float64(selectedSamplingRate))
audioQueue.delegate = self
self.machine.audioQueue = self.audioQueue
self.machine.setAudioSamplingRate(selectedSamplingRate, bufferSize:audioQueue.bufferSize / 2)
}
self.bestEffortUpdater.clockRate = self.machine.clockRate
}
override func close() {
actionLock.lock()
drawLock.lock()
openGLView.invalidate()
openGLView.openGLContext!.makeCurrentContext()
actionLock.unlock()
drawLock.unlock()
super.close()
}
// MARK: the pasteboard
func paste(sender: AnyObject!) {
let pasteboard = NSPasteboard.generalPasteboard()
if let string = pasteboard.stringForType(NSPasteboardTypeString) {
self.machine.paste(string)
}
}
// MARK: CSBestEffortUpdaterDelegate
final func bestEffortUpdater(bestEffortUpdater: CSBestEffortUpdater!, runForCycles cycles: UInt, didSkipPreviousUpdate: Bool) {
runForNumberOfCycles(Int32(cycles))
}
func runForNumberOfCycles(numberOfCycles: Int32) {
let cyclesToRunFor = min(numberOfCycles, Int32(bestEffortUpdater.clockRate / 10))
if actionLock.tryLock() {
self.machine.runForNumberOfCycles(cyclesToRunFor)
actionLock.unlock()
}
}
// MARK: Utilities for children
func dataForResource(name : String, ofType type: String, inDirectory directory: String) -> NSData? {
if let path = NSBundle.mainBundle().pathForResource(name, ofType: type, inDirectory: directory) {
return NSData(contentsOfFile: path)
}
return nil
}
// MARK: CSAudioQueueDelegate
final func audioQueueDidCompleteBuffer(audioQueue: CSAudioQueue) {
bestEffortUpdater.update()
}
// MARK: CSOpenGLViewDelegate
final func openGLView(view: CSOpenGLView, drawViewOnlyIfDirty onlyIfDirty: Bool) {
bestEffortUpdater.update()
if drawLock.tryLock() {
self.machine.drawViewForPixelSize(view.backingSize, onlyIfDirty: onlyIfDirty)
drawLock.unlock()
}
}
// MARK: NSDocument overrides
override func dataOfType(typeName: String) throws -> NSData {
throw NSError(domain: NSOSStatusErrorDomain, code: unimpErr, userInfo: nil)
}
// MARK: Key forwarding
private func withKeyboardMachine(action: (CSKeyboardMachine) -> ()) {
if let keyboardMachine = self.machine as? CSKeyboardMachine {
action(keyboardMachine)
}
}
func windowDidResignKey(notification: NSNotification) {
self.withKeyboardMachine { $0.clearAllKeys() }
}
func keyDown(event: NSEvent) {
self.withKeyboardMachine { $0.setKey(event.keyCode, isPressed: true) }
}
func keyUp(event: NSEvent) {
self.withKeyboardMachine { $0.setKey(event.keyCode, isPressed: false) }
}
func flagsChanged(newModifiers: NSEvent) {
self.withKeyboardMachine {
$0.setKey(VK_Shift, isPressed: newModifiers.modifierFlags.contains(.ShiftKeyMask))
$0.setKey(VK_Control, isPressed: newModifiers.modifierFlags.contains(.ControlKeyMask))
$0.setKey(VK_Command, isPressed: newModifiers.modifierFlags.contains(.CommandKeyMask))
$0.setKey(VK_Option, isPressed: newModifiers.modifierFlags.contains(.AlternateKeyMask))
}
}
// MARK: IBActions
var fastLoadingUserDefaultsKey: String {
get {
return "\(self.name).fastLoading"
}
}
@IBOutlet var fastLoadingButton: NSButton!
@IBAction func setFastLoading(sender: NSButton!) {
if let fastLoadingMachine = machine as? CSFastLoading {
let useFastLoadingHack = sender.state == NSOnState
fastLoadingMachine.useFastLoadingHack = useFastLoadingHack
NSUserDefaults.standardUserDefaults().setBool(useFastLoadingHack, forKey: fastLoadingUserDefaultsKey)
}
}
func establishStoredOptions() {
let standardUserDefaults = NSUserDefaults.standardUserDefaults()
standardUserDefaults.registerDefaults([
fastLoadingUserDefaultsKey: true
])
if let fastLoadingMachine = machine as? CSFastLoading {
let useFastLoadingHack = standardUserDefaults.boolForKey(self.fastLoadingUserDefaultsKey)
fastLoadingMachine.useFastLoadingHack = useFastLoadingHack
self.fastLoadingButton.state = useFastLoadingHack ? NSOnState : NSOffState
}
}
}