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CLK/Concurrency/BestEffortUpdater.cpp
2020-02-04 22:24:37 -05:00

101 lines
2.6 KiB
C++

//
// BestEffortUpdater.cpp
// Clock Signal
//
// Created by Thomas Harte on 04/10/2017.
// Copyright 2017 Thomas Harte. All rights reserved.
//
#include "BestEffortUpdater.hpp"
#include <cmath>
using namespace Concurrency;
BestEffortUpdater::BestEffortUpdater() :
update_thread_([this]() {
this->update_loop();
}) {}
BestEffortUpdater::~BestEffortUpdater() {
// Sever the delegate now, as soon as possible, then wait for any
// pending tasks to finish.
set_delegate(nullptr);
flush();
// Wind up the update thread.
should_quit_ = true;
update();
update_thread_.join();
}
void BestEffortUpdater::update(int flags) {
// Bump the requested target time and set the update requested flag.
{
std::lock_guard<decltype(update_mutex_)> lock(update_mutex_);
has_skipped_ = update_requested_;
update_requested_ = true;
flags_ |= flags;
target_time_ = std::chrono::high_resolution_clock::now().time_since_epoch().count();
}
update_condition_.notify_one();
}
void BestEffortUpdater::update_loop() {
while(true) {
std::unique_lock<decltype(update_mutex_)> lock(update_mutex_);
is_updating_ = false;
// Wait to be signalled.
update_condition_.wait(lock, [this]() -> bool {
return update_requested_;
});
// Possibly this signalling really means 'quit'.
if(should_quit_) return;
// Note update started, crib the target time.
auto target_time = target_time_;
update_requested_ = false;
// If this was actually the first update request, silently swallow it.
if(!has_previous_time_point_) {
has_previous_time_point_ = true;
previous_time_point_ = target_time;
continue;
}
// Release the lock on requesting new updates.
is_updating_ = true;
const int flags = flags_;
flags_ = 0;
lock.unlock();
// Invoke the delegate, if supplied, in order to run.
const int64_t integer_duration = std::max(target_time - previous_time_point_, int64_t(0));
const auto delegate = delegate_.load();
if(delegate) {
// Cap running at 1/5th of a second, to avoid doing a huge amount of work after any
// brief system interruption.
const double duration = std::min(double(integer_duration) / 1e9, 0.2);
const double elapsed_duration = delegate->update(this, duration, has_skipped_, flags);
previous_time_point_ += int64_t(elapsed_duration * 1e9);
has_skipped_ = false;
}
}
}
void BestEffortUpdater::flush() {
// Spin lock; this is allowed to be slow.
while(true) {
std::lock_guard<decltype(update_mutex_)> lock(update_mutex_);
if(!is_updating_) return;
}
}
void BestEffortUpdater::set_delegate(Delegate *const delegate) {
delegate_.store(delegate);
}