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CLK/Machines/Enterprise/Dave.hpp

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//
// Dave.hpp
// Clock Signal
//
// Created by Thomas Harte on 22/06/2021.
// Copyright © 2021 Thomas Harte. All rights reserved.
//
#ifndef Dave_hpp
#define Dave_hpp
#include <cstdint>
#include "../../ClockReceiver/ClockReceiver.hpp"
#include "../../Concurrency/AsyncTaskQueue.hpp"
#include "../../Numeric/LFSR.hpp"
#include "../../Outputs/Speaker/Implementation/SampleSource.hpp"
namespace Enterprise::Dave {
enum class Interrupt: uint8_t {
VariableFrequency = 0x02,
OneHz = 0x08,
Nick = 0x20,
};
/*!
Models the audio-production subset of Dave's behaviour.
*/
class Audio: public Outputs::Speaker::SampleSource {
public:
Audio(Concurrency::AsyncTaskQueue<false> &audio_queue);
/// Modifies an register in the audio range; only the low 4 bits are
/// used for register decoding so it's assumed that the caller has
/// already identified this write as being to an audio register.
void write(uint16_t address, uint8_t value);
// MARK: - SampleSource.
void set_sample_volume_range(int16_t range);
static constexpr bool get_is_stereo() { return true; } // Dave produces stereo sound.
void get_samples(std::size_t number_of_samples, int16_t *target);
private:
Concurrency::AsyncTaskQueue<false> &audio_queue_;
// Global divider (i.e. 8MHz/12Mhz switch).
uint8_t global_divider_;
uint8_t global_divider_reload_ = 2;
// Tone channels.
struct Channel {
// User-set values.
uint16_t reload = 0;
bool high_pass = false;
bool ring_modulate = false;
enum class Distortion {
None = 0,
FourBit = 1,
FiveBit = 2,
SevenBit = 3,
} distortion = Distortion::None;
uint8_t amplitude[2]{};
bool sync = false;
// Current state.
uint16_t count = 0;
int output = 0;
} channels_[3];
void update_channel(int);
// Noise channel.
struct Noise {
// User-set values.
uint8_t amplitude[2]{};
enum class Frequency {
DivideByFour,
ToneChannel0,
ToneChannel1,
ToneChannel2,
} frequency = Frequency::DivideByFour;
enum class Polynomial {
SeventeenBit,
FifteenBit,
ElevenBit,
NineBit
} polynomial = Polynomial::SeventeenBit;
bool swap_polynomial = false;
bool low_pass = false;
bool high_pass = false;
bool ring_modulate = false;
// Current state.
int count = 0;
int output = 0;
bool final_output = false;
} noise_;
void update_noise();
bool use_direct_output_[2]{};
// Global volume, per SampleSource obligations.
int16_t volume_ = 0;
// Polynomials that are always running.
Numeric::LFSRv<0xc> poly4_;
Numeric::LFSRv<0x14> poly5_;
Numeric::LFSRv<0x60> poly7_;
// The selectable, noise-related polynomial.
Numeric::LFSRv<0x110> poly9_;
Numeric::LFSRv<0x500> poly11_;
Numeric::LFSRv<0x6000> poly15_;
Numeric::LFSRv<0x12000> poly17_;
// Current state of the active polynomials.
uint8_t poly_state_[4];
};
/*!
Provides Dave's timed interrupts — those that are provided at 1 kHz,
50 Hz or according to the rate of tone generators 0 or 1, plus the fixed
1 Hz interrupt.
*/
class TimedInterruptSource {
public:
/// Modifies an register in the audio range; only the low 4 bits are
/// used for register decoding so it's assumed that the caller has
/// already identified this write as being to an audio register.
void write(uint16_t address, uint8_t value);
/// Returns a bitmask of interrupts that have become active since
/// the last time this method was called; flags are as defined in
/// @c Enterprise::Dave::Interrupt
uint8_t get_new_interrupts();
/// Returns the current high or low states of the inputs that trigger
/// the interrupts modelled here, as a bit mask compatible with that
/// exposed by Dave as the register at 0xb4.
uint8_t get_divider_state();
/// Advances the interrupt source.
void run_for(Cycles);
/// @returns The amount of time from now until the earliest that
/// @c get_new_interrupts() _might_ have new interrupts to report.
Cycles next_sequence_point() const;
private:
static constexpr Cycles clock_rate{250000};
static constexpr Cycles half_clock_rate{125000};
// Global divider (i.e. 8MHz/12Mhz switch).
Cycles global_divider_ = Cycles(2);
Cycles run_length_;
// Interrupts that have fired since get_new_interrupts()
// was last called.
uint8_t interrupts_ = 0;
// A counter for the 1Hz interrupt.
int two_second_counter_ = 0;
// A counter specific to the 1kHz and 50Hz timers, if in use.
enum class InterruptRate {
OnekHz,
FiftyHz,
ToneGenerator0,
ToneGenerator1,
} rate_ = InterruptRate::OnekHz;
bool programmable_level_ = false;
// A local duplicate of the counting state of the first two audio
// channels, maintained in case either of those is used as an
// interrupt source.
struct Channel {
int value = 100, reload = 100;
bool sync = false;
bool level = false;
} channels_[2];
void update_channel(int c, bool is_linked, int decrement);
};
}
#endif /* Dave_hpp */