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257 lines
7.8 KiB
C++
257 lines
7.8 KiB
C++
//
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// Keyboard.hpp
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// Clock Signal
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//
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// Created by Thomas Harte on 20/03/2024.
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// Copyright © 2024 Thomas Harte. All rights reserved.
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//
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#pragma once
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#include "HalfDuplexSerial.hpp"
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#include "../../../Outputs/Log.hpp"
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#include "../../../Inputs/Mouse.hpp"
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namespace Archimedes {
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// Resource for the keyboard protocol: https://github.com/tmk/tmk_keyboard/wiki/ACORN-ARCHIMEDES-Keyboard
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struct Keyboard {
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Keyboard(HalfDuplexSerial &serial) : serial_(serial), mouse_(*this) {}
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void set_key_state(int row, int column, bool is_pressed) {
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states_[row][column] = is_pressed;
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if(!scan_keyboard_) {
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logger_.info().append("Ignored key event as key scanning disabled");
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return;
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}
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// Don't waste bandwidth on repeating facts.
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if(posted_states_[row][column] == is_pressed) return;
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// Post new key event.
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enqueue_key_event(row, column, is_pressed);
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consider_dequeue();
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}
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void update() {
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if(serial_.events(KeyboardParty) & HalfDuplexSerial::Receive) {
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const auto reset = [&]() {
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serial_.output(KeyboardParty, HRST);
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state_ = State::Idle;
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};
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const uint8_t input = serial_.input(KeyboardParty);
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// A reset command is always accepted, usurping any other state.
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if(input == HRST) {
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logger_.info().append("HRST; resetting");
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state_ = State::ExpectingRAK1;
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event_queue_.clear();
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serial_.output(KeyboardParty, HRST);
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return;
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}
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switch(state_) {
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case State::ExpectingACK:
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if(input != NACK && input != SMAK && input != MACK && input != SACK) {
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logger_.error().append("No ack; requesting reset");
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reset();
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break;
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}
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state_ = State::Idle;
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[[fallthrough]];
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case State::Idle:
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switch(input) {
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case RQID: // Post keyboard ID.
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serial_.output(KeyboardParty, 0x81); // Declare this to be a UK keyboard.
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logger_.info().append("RQID; responded with 0x81");
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break;
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case PRST: // "1-byte command, does nothing."
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logger_.info().append("PRST; ignored");
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break;
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case RQMP:
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logger_.error().append("RQMP; TODO: respond something other than 0, 0");
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enqueue(0, 0);
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break;
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case NACK: case SMAK: case MACK: case SACK:
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scan_keyboard_ = input & 1;
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scan_mouse_ = input & 2;
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logger_.info().append("ACK; keyboard:%d mouse:%d", scan_keyboard_, scan_mouse_);
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break;
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default:
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if((input & 0b1111'0000) == 0b0100'0000) {
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// RQPD; request to echo the low nibble.
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serial_.output(KeyboardParty, 0b1110'0000 | (input & 0b1111));
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logger_.info().append("RQPD; echoing %x", input & 0b1111);
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} else if(!(input & 0b1111'1000)) {
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// LEDS: should set LED outputs.
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logger_.error().append("TODO: set LEDs %d%d%d", static_cast<bool>(input&4), static_cast<bool>(input&2), static_cast<bool>(input&1));
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} else {
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logger_.info().append("Ignoring unrecognised command %02x received in idle state", input);
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}
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break;
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}
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break;
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case State::ExpectingRAK1:
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if(input != RAK1) {
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logger_.info().append("Didn't get RAK1; resetting");
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reset();
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break;
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}
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logger_.info().append("Got RAK1; echoing");
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serial_.output(KeyboardParty, input);
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state_ = State::ExpectingRAK2;
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break;
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case State::ExpectingRAK2:
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if(input != RAK2) {
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logger_.info().append("Didn't get RAK2; resetting");
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reset();
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break;
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}
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logger_.info().append("Got RAK2; echoing");
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serial_.output(KeyboardParty, input);
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state_ = State::ExpectingACK;
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break;
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case State::ExpectingBACK:
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if(input != BACK) {
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logger_.info().append("Didn't get BACK; resetting");
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reset();
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break;
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}
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logger_.info().append("Got BACK; posting next byte");
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dequeue_next();
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state_ = State::ExpectingACK;
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break;
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}
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}
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consider_dequeue();
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}
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void consider_dequeue() {
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if(state_ == State::Idle) {
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// If the key event queue is empty but keyboard scanning is enabled, check for
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// any disparity between posted keys states and actuals.
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for(int row = 0; row < 16 && event_queue_.empty(); row++) {
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for(int column = 0; column < 16 && event_queue_.empty(); column++) {
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if(posted_states_[row][column] != states_[row][column]) {
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enqueue_key_event(row, column, states_[row][column]);
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}
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}
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}
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// If the key event queue is _still_ empty, grab as much mouse motion
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// as available.
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if(event_queue_.empty()) {
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const int x = std::clamp(mouse_x_, -0x3f, 0x3f);
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const int y = std::clamp(mouse_y_, -0x3f, 0x3f);
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mouse_x_ -= x;
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mouse_y_ -= y;
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if(x || y) {
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enqueue(static_cast<uint8_t>(x) & 0x7f, static_cast<uint8_t>(-y) & 0x7f);
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}
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}
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if(dequeue_next()) {
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state_ = State::ExpectingBACK;
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}
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}
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}
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Inputs::Mouse &mouse() {
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return mouse_;
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}
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private:
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HalfDuplexSerial &serial_;
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Log::Logger<Log::Source::Keyboard> logger_;
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bool states_[16][16]{};
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bool posted_states_[16][16]{};
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bool scan_keyboard_ = false;
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bool scan_mouse_ = false;
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enum class State {
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ExpectingRAK1, // Post a RAK1 and proceed to ExpectingRAK2 if RAK1 is received; otherwise request a reset.
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ExpectingRAK2, // Post a RAK2 and proceed to ExpectingACK if RAK2 is received; otherwise request a reset.
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ExpectingACK, // Process NACK, SACK, MACK or SMAK if received; otherwise request a reset.
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Idle, // Process any of: NACK, SACK, MACK, SMAK, RQID, RQMP, RQPD or LEDS if received; also
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// unilaterally begin post a byte pair enqueued but not yet sent if any are waiting.
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ExpectingBACK, // Dequeue and post one further byte if BACK is received; otherwise request a reset.
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} state_ = State::Idle;
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std::vector<uint8_t> event_queue_;
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void enqueue(uint8_t first, uint8_t second) {
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event_queue_.push_back(first);
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event_queue_.push_back(second);
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}
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bool dequeue_next() {
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// To consider: a cheaper approach to the queue than this; in practice events
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// are 'rare' so it's not high priority.
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if(event_queue_.empty()) return false;
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serial_.output(KeyboardParty, event_queue_[0]);
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event_queue_.erase(event_queue_.begin());
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return true;
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}
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void enqueue_key_event(int row, int column, bool is_pressed) {
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logger_.info().append("Posting row %d, column %d is now %s", row, column, is_pressed ? "pressed" : "released");
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posted_states_[row][column] = is_pressed;
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const uint8_t prefix = is_pressed ? 0b1100'0000 : 0b1101'0000;
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enqueue(static_cast<uint8_t>(prefix | row), static_cast<uint8_t>(prefix | column));
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}
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static constexpr uint8_t HRST = 0b1111'1111; // Keyboard reset.
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static constexpr uint8_t RAK1 = 0b1111'1110; // Reset response #1.
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static constexpr uint8_t RAK2 = 0b1111'1101; // Reset response #2.
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static constexpr uint8_t RQID = 0b0010'0000; // Request for keyboard ID.
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static constexpr uint8_t RQMP = 0b0010'0010; // Request for mouse data.
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static constexpr uint8_t BACK = 0b0011'1111; // Acknowledge for first keyboard data byte pair.
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static constexpr uint8_t NACK = 0b0011'0000; // Acknowledge for last keyboard data byte pair, disables both scanning and mouse.
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static constexpr uint8_t SACK = 0b0011'0001; // Last data byte acknowledge, enabling scanning but disabling mouse.
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static constexpr uint8_t MACK = 0b0011'0010; // Last data byte acknowledge, disabling scanning but enabling mouse.
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static constexpr uint8_t SMAK = 0b0011'0011; // Last data byte acknowledge, enabling scanning and mouse.
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static constexpr uint8_t PRST = 0b0010'0001; // Does nothing.
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struct Mouse: public Inputs::Mouse {
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Mouse(Keyboard &keyboard): keyboard_(keyboard) {}
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void move(int x, int y) override {
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keyboard_.mouse_x_ += x;
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keyboard_.mouse_y_ += y;
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}
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int get_number_of_buttons() override {
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return 3;
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}
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virtual void set_button_pressed(int index, bool is_pressed) override {
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keyboard_.set_key_state(7, index, is_pressed);
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}
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private:
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Keyboard &keyboard_;
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};
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Mouse mouse_;
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int mouse_x_ = 0;
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int mouse_y_ = 0;
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};
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}
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