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CLK/Reflection/Struct.h

182 lines
5.4 KiB
C++

//
// Struct.h
// Clock Signal
//
// Created by Thomas Harte on 06/03/2020.
// Copyright © 2020 Thomas Harte. All rights reserved.
//
#ifndef Struct_h
#define Struct_h
#include <cstring>
#include <string>
#include <typeindex>
#include <typeinfo>
#include <unordered_map>
#include <vector>
#include "Enum.h"
namespace Reflection {
#define DeclareField(Name) declare(&Name, #Name)
struct Struct {
virtual std::vector<std::string> all_keys() = 0;
virtual const std::type_info *type_of(const std::string &name) = 0;
virtual void set(const std::string &name, const void *value) = 0;
virtual const void *get(const std::string &name) = 0;
virtual ~Struct() {}
};
/*!
Attempts to set the property @c name to @c value ; will perform limited type conversions.
@returns @c true if the property was successfully set; @c false otherwise.
*/
template <typename Type> bool set(Struct &target, const std::string &name, Type value);
/*!
Setting an int:
* to an int copies the int;
* to an int64_t promotes the int; and
* to a registered enum, copies the int.
*/
template <> bool set(Struct &target, const std::string &name, int value);
/*!
Setting a string:
* to an enum, if the string names a member of the enum, sets the value.
*/
template <> bool set(Struct &target, const std::string &name, const std::string &value);
template <> bool set(Struct &target, const std::string &name, const char *value);
/*!
Fuzzy-set attempts to set any property based on a string value. This is intended to allow input provided by the user.
Amongst other steps, it might:
* if the target is a bool, map true, false, yes, no, y, n, etc;
* if the target is an integer, parse like strtrol;
* if the target is a float, parse like strtod; or
* if the target is a reflective enum, attempt to match to enum members (possibly doing so in a case insensitive fashion).
This method reserves the right to perform more or fewer attempted mappings, using any other logic it
decides is appropriate.
@returns @c true if the property was successfully set; @c false otherwise.
*/
bool fuzzy_set(Struct &target, const std::string &name, const std::string &value);
/*!
Attempts to get the property @c name to @c value ; will perform limited type conversions.
@returns @c true if the property was successfully read; @c false otherwise.
*/
template <typename Type> bool get(Struct &target, const std::string &name, Type &value);
template <> bool get(Struct &target, const std::string &name, bool &value);
// TODO: move this elsewhere. It's just a sketch anyway.
struct Serialisable {
/// Serialises this object, appending it to @c target.
virtual void serialise(std::vector<uint8_t> &target) = 0;
/// Deserialises this object from @c source.
/// @returns @c true if the deserialisation was successful; @c false otherwise.
virtual bool deserialise(const std::vector<uint8_t> &source) = 0;
};
template <typename Owner> class StructImpl: public Struct {
public:
/*!
@returns the value of type @c Type that is loaded from the offset registered for the field @c name.
It is the caller's responsibility to provide an appropriate type of data.
*/
const void *get(const std::string &name) final {
const auto iterator = contents_.find(name);
if(iterator == contents_.end()) return nullptr;
return reinterpret_cast<uint8_t *>(this) + iterator->second.offset;
}
/*!
Stores the @c value of type @c Type to the offset registered for the field @c name.
It is the caller's responsibility to provide an appropriate type of data.
*/
void set(const std::string &name, const void *value) final {
const auto iterator = contents_.find(name);
if(iterator == contents_.end()) return;
memcpy(reinterpret_cast<uint8_t *>(this) + iterator->second.offset, value, iterator->second.size);
}
/*!
@returns @c type_info for the field @c name.
*/
const std::type_info *type_of(const std::string &name) final {
const auto iterator = contents_.find(name);
if(iterator == contents_.end()) return nullptr;
return iterator->second.type;
}
/*!
@returns A vector of all declared fields for this struct.
*/
std::vector<std::string> all_keys() final {
std::vector<std::string> keys;
for(const auto &pair: contents_) {
keys.push_back(pair.first);
}
return keys;
}
protected:
/*
This interface requires reflective structs to declare all fields;
specifically they should call:
declare_field(&field1, "field1");
declare_field(&field2, "field2");
Fields are registered in class storage. So callers can use needs_declare()
to determine whether a class of this type has already established the
reflective fields.
*/
/*!
Exposes the field pointed to by @c t for reflection as @c name.
*/
template <typename Type> void declare(Type *t, const std::string &name) {
contents_.emplace(
std::make_pair(
name,
Field(typeid(Type), reinterpret_cast<uint8_t *>(t) - reinterpret_cast<uint8_t *>(this), sizeof(Type))
));
}
/*!
@returns @c true if this subclass of @c Struct has not yet declared any fields.
*/
bool needs_declare() {
return !contents_.size();
}
private:
struct Field {
const std::type_info *type;
ssize_t offset;
size_t size;
Field(const std::type_info &type, ssize_t offset, size_t size) :
type(&type), offset(offset), size(size) {}
};
static inline std::unordered_map<std::string, Field> contents_;
};
}
#endif /* Struct_h */