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mirror of https://github.com/TomHarte/CLK.git synced 2024-07-22 15:28:56 +00:00
CLK/OSBindings/Mac/Clock Signal/Views
2016-03-20 18:42:37 -04:00
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CSOpenGLView.h Attempted to simplify threading, thereby allowing machines to be constructed within a valid GL context, and started adding appropriate GL syncs. Which all oddly drops everything to a negligible FPS. Investigation will follow. 2016-03-19 22:46:17 -04:00
CSOpenGLView.m Fixes: drop any processing backlog, try not to allow an Electron document to close mid-draw, perform a frame grab even if the emulated machine is over-processing, really really don't create a CRT until it's safe. 2016-03-20 18:42:37 -04:00