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https://github.com/TomHarte/CLK.git
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405e9e7c68
For the record, this was the first means I found of attempting that which actually seemed to work. A plain QThread, with something `connect`ed to its `started` signal didn't seem to work (perhaps `connect` is smart at thread confinement?), `moveToThread` didn't work on the audio output after the fact, etc.
67 lines
1.6 KiB
C++
67 lines
1.6 KiB
C++
#ifndef MAINWINDOW_H
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#define MAINWINDOW_H
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#include <QAudioOutput>
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#include <QMainWindow>
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#include <memory>
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#include "audiobuffer.h"
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#include "timer.h"
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#include "ui_mainwindow.h"
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#include "functionthread.h"
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#include "../../Analyser/Static/StaticAnalyser.hpp"
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#include "../../Machines/Utility/MachineForTarget.hpp"
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QT_BEGIN_NAMESPACE
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namespace Ui { class MainWindow; }
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QT_END_NAMESPACE
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class MainWindow : public QMainWindow, public Outputs::Speaker::Speaker::Delegate {
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Q_OBJECT
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void createActions();
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public:
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MainWindow(QWidget *parent = nullptr);
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~MainWindow();
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protected:
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bool eventFilter(QObject *obj, QEvent *event) override;
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private:
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std::unique_ptr<Ui::MainWindow> ui;
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std::unique_ptr<Timer> timer;
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// Initial setup stuff.
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Analyser::Static::TargetList targets;
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enum class UIPhase {
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NoFileSelected, RequestingROMs, RunningMachine
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} uiPhase = UIPhase::NoFileSelected;
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void launchMachine();
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QString romRequestBaseText;
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std::vector<ROMMachine::ROM> missingRoms;
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// File drag and drop is supported.
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void dragEnterEvent(QDragEnterEvent* event) override;
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void dropEvent(QDropEvent* event) override;
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// Ongoing state.
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std::unique_ptr<Machine::DynamicMachine> machine;
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std::mutex machineMutex;
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std::unique_ptr<QAudioOutput> audioOutput;
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bool audioIs8bit = false, audioIsStereo = false;
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void speaker_did_complete_samples(Outputs::Speaker::Speaker *speaker, const std::vector<int16_t> &buffer) override;
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AudioBuffer audioBuffer;
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FunctionThread audioThread;
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bool processEvent(QKeyEvent *);
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private slots:
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void open();
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};
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#endif // MAINWINDOW_H
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