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mirror of https://github.com/TomHarte/CLK.git synced 2024-12-25 18:30:21 +00:00
CLK/OSBindings/SDL/main.cpp
2017-11-07 22:54:22 -05:00

277 lines
9.0 KiB
C++

//
// main.cpp
// Clock Signal
//
// Created by Thomas Harte on 04/11/2017.
// Copyright © 2017 Thomas Harte. All rights reserved.
//
#include <iostream>
#include <memory>
#include <cstdio>
#include <SDL2/SDL.h>
#include "../../StaticAnalyser/StaticAnalyser.hpp"
#include "../../Machines/Utility/MachineForTarget.hpp"
#include "../../Machines/ConfigurationTarget.hpp"
#include "../../Machines/CRTMachine.hpp"
#include "../../Concurrency/BestEffortUpdater.hpp"
namespace {
struct CRTMachineDelegate: public CRTMachine::Machine::Delegate {
void machine_did_change_clock_rate(CRTMachine::Machine *machine) {
best_effort_updater->set_clock_rate(machine->get_clock_rate());
}
void machine_did_change_clock_is_unlimited(CRTMachine::Machine *machine) {
}
Concurrency::BestEffortUpdater *best_effort_updater;
};
struct BestEffortUpdaterDelegate: public Concurrency::BestEffortUpdater::Delegate {
void update(Concurrency::BestEffortUpdater *updater, int cycles, bool did_skip_previous_update) {
machine->crt_machine()->run_for(Cycles(cycles));
}
Machine::DynamicMachine *machine;
};
// This is set to a relatively large number for now.
const int AudioBufferSize = 1024;
struct SpeakerDelegate: public Outputs::Speaker::Delegate {
void speaker_did_complete_samples(Outputs::Speaker *speaker, const std::vector<int16_t> &buffer) {
if(SDL_GetQueuedAudioSize(audio_device) < AudioBufferSize*3)
SDL_QueueAudio(audio_device, reinterpret_cast<const void *>(buffer.data()), static_cast<Uint32>(buffer.size() * sizeof(uint16_t)));
updater->update();
}
SDL_AudioDeviceID audio_device;
Concurrency::BestEffortUpdater *updater;
};
bool KeyboardKeyForSDLScancode(SDL_Keycode scancode, Inputs::Keyboard::Key &key) {
#define BIND(x, y) case SDL_SCANCODE_##x: key = Inputs::Keyboard::Key::y; break;
switch(scancode) {
default: return false;
BIND(F1, F1) BIND(F2, F2) BIND(F3, F3) BIND(F4, F4) BIND(F5, F5) BIND(F6, F6)
BIND(F7, F7) BIND(F8, F8) BIND(F9, F9) BIND(F10, F10) BIND(F11, F11) BIND(F12, F12)
BIND(1, k1) BIND(2, k2) BIND(3, k3) BIND(4, k4) BIND(5, k5)
BIND(6, k6) BIND(7, k7) BIND(8, k8) BIND(9, k9) BIND(0, k0)
BIND(Q, Q) BIND(W, W) BIND(E, E) BIND(R, R) BIND(T, T)
BIND(Y, Y) BIND(U, U) BIND(I, I) BIND(O, O) BIND(P, P)
BIND(A, A) BIND(S, S) BIND(D, D) BIND(F, F) BIND(G, G)
BIND(H, H) BIND(J, J) BIND(K, K) BIND(L, L)
BIND(Z, Z) BIND(X, X) BIND(C, C) BIND(V, V)
BIND(B, B) BIND(N, N) BIND(M, M)
BIND(KP_7, KeyPad7) BIND(KP_8, KeyPad8) BIND(KP_9, KeyPad9)
BIND(KP_4, KeyPad4) BIND(KP_5, KeyPad5) BIND(KP_6, KeyPad6)
BIND(KP_1, KeyPad1) BIND(KP_2, KeyPad2) BIND(KP_3, KeyPad3)
BIND(KP_0, KeyPad0)
BIND(ESCAPE, Escape)
BIND(PRINTSCREEN, PrintScreen) BIND(SCROLLLOCK, ScrollLock) BIND(PAUSE, Pause)
BIND(GRAVE, BackTick) BIND(MINUS, Hyphen) BIND(EQUALS, Equals) BIND(BACKSPACE, BackSpace)
BIND(TAB, Tab)
BIND(LEFTBRACKET, OpenSquareBracket) BIND(RIGHTBRACKET, CloseSquareBracket)
BIND(BACKSLASH, BackSlash)
BIND(CAPSLOCK, CapsLock) BIND(SEMICOLON, Semicolon)
BIND(APOSTROPHE, Quote) BIND(RETURN, Enter)
BIND(LSHIFT, LeftShift) BIND(COMMA, Comma) BIND(PERIOD, FullStop)
BIND(SLASH, ForwardSlash) BIND(RSHIFT, RightShift)
BIND(LCTRL, LeftControl) BIND(LALT, LeftOption) BIND(LGUI, LeftMeta)
BIND(SPACE, Space)
BIND(RCTRL, RightControl) BIND(RALT, RightOption) BIND(RGUI, RightMeta)
BIND(LEFT, Left) BIND(RIGHT, Right) BIND(UP, Up) BIND(DOWN, Down)
BIND(INSERT, Insert) BIND(HOME, Home) BIND(PAGEUP, PageUp)
BIND(DELETE, Delete) BIND(END, End) BIND(PAGEDOWN, PageDown)
BIND(NUMLOCKCLEAR, NumLock) BIND(KP_DIVIDE, KeyPadSlash) BIND(KP_MULTIPLY, KeyPadAsterisk)
BIND(KP_PLUS, KeyPadPlus) BIND(KP_MINUS, KeyPadMinus) BIND(KP_ENTER, KeyPadEnter)
BIND(KP_DECIMAL, KeyPadDecimalPoint)
BIND(KP_EQUALS, KeyPadEquals)
BIND(HELP, Help)
// SDL doesn't seem to have scancodes for hash or keypad delete?
}
#undef BIND
return true;
}
}
int main(int argc, char *argv[]) {
SDL_Window *window = nullptr;
// Perform a sanity check on arguments.
if(argc < 2) {
std::cerr << "Usage: " << argv[0] << " [file]" << std::endl;
return -1;
}
// Determine the machine for the supplied file.
std::list<StaticAnalyser::Target> targets = StaticAnalyser::GetTargets(argv[1]);
if(targets.empty()) {
std::cerr << "Cannot open " << argv[1] << std::endl;
return -1;
}
Concurrency::BestEffortUpdater updater;
BestEffortUpdaterDelegate best_effort_updater_delegate;
CRTMachineDelegate crt_delegate;
SpeakerDelegate speaker_delegate;
// Create and configure a machine.
std::unique_ptr<::Machine::DynamicMachine> machine(::Machine::MachineForTarget(targets.front()));
updater.set_clock_rate(machine->crt_machine()->get_clock_rate());
crt_delegate.best_effort_updater = &updater;
best_effort_updater_delegate.machine = machine.get();
speaker_delegate.updater = &updater;
machine->crt_machine()->set_delegate(&crt_delegate);
updater.set_delegate(&best_effort_updater_delegate);
// Attempt to set up video and audio.
if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0) {
std::cerr << "SDL could not initialize! SDL_Error: " << SDL_GetError() << std::endl;
return -1;
}
// Ask for no depth buffer, a core profile and vsync-aligned rendering.
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 0);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
SDL_GL_SetSwapInterval(1);
window = SDL_CreateWindow( "Clock Signal",
SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
400, 300,
SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE);
if(!window)
{
std::cerr << "Could not create window" << std::endl;
return -1;
}
SDL_GLContext gl_context = SDL_GL_CreateContext(window);
SDL_GL_MakeCurrent(window, gl_context);
// For vanilla SDL purposes, assume system ROMs can be found in one of:
//
// /usr/local/share/CLK/[system]; or
// /usr/share/CLK/[system]
bool roms_loaded = machine->crt_machine()->set_rom_fetcher( [] (const std::string &machine, const std::vector<std::string> &names) -> std::vector<std::unique_ptr<std::vector<uint8_t>>> {
std::vector<std::unique_ptr<std::vector<uint8_t>>> results;
for(auto &name: names) {
std::string local_path = "/usr/local/share/CLK/" + machine + "/" + name;
FILE *file = fopen(local_path.c_str(), "r");
if(!file) {
std::string path = "/usr/share/CLK/" + machine + "/" + name;
file = fopen(path.c_str(), "r");
}
if(!file) {
results.emplace_back(nullptr);
continue;
}
std::unique_ptr<std::vector<uint8_t>> data(new std::vector<uint8_t>);
fseek(file, 0, SEEK_END);
data->resize(ftell(file));
fseek(file, 0, SEEK_SET);
fread(data->data(), 1, data->size(), file);
fclose(file);
results.emplace_back(std::move(data));
}
return results;
});
if(!roms_loaded) {
std::cerr << "Could not find system ROMs; please install to /usr/local/share/CLK/ or /usr/share/CLK/" << std::endl;
return -1;
}
machine->configuration_target()->configure_as_target(targets.front());
// Setup output, assuming a CRT machine for now, and prepare a best-effort updater.
machine->crt_machine()->setup_output(4.0 / 3.0);
machine->crt_machine()->get_crt()->set_output_gamma(2.2f);
// For now, lie about audio output intentions.
auto speaker = machine->crt_machine()->get_speaker();
if(speaker) {
// Create an audio pipe.
SDL_AudioSpec desired_audio_spec;
SDL_AudioSpec obtained_audio_spec;
SDL_zero(desired_audio_spec);
desired_audio_spec.freq = 48000; // TODO: how can I get SDL to reveal the output rate of this machine?
desired_audio_spec.format = AUDIO_S16;
desired_audio_spec.channels = 1;
desired_audio_spec.samples = AudioBufferSize;
speaker_delegate.audio_device = SDL_OpenAudioDevice(nullptr, 0, &desired_audio_spec, &obtained_audio_spec, SDL_AUDIO_ALLOW_FREQUENCY_CHANGE);
speaker->set_output_rate(obtained_audio_spec.freq, obtained_audio_spec.samples);
speaker->set_delegate(&speaker_delegate);
SDL_PauseAudioDevice(speaker_delegate.audio_device, 0);
}
// Run the main event loop until the OS tells us to quit.
bool should_quit = false;
while(!should_quit) {
// Process all pending events.
SDL_Event event;
while(SDL_PollEvent(&event)) {
switch(event.type) {
case SDL_QUIT: should_quit = true; break;
case SDL_KEYDOWN:
case SDL_KEYUP:
KeyboardMachine::Machine *keyboard_machine = machine->keyboard_machine();
if(!keyboard_machine) break;
Inputs::Keyboard::Key key = Inputs::Keyboard::Key::Space;
if(!KeyboardKeyForSDLScancode(event.key.keysym.scancode, key)) break;
keyboard_machine->get_keyboard().set_key_pressed(key, event.type == SDL_KEYDOWN);
break;
}
}
// Display a new frame and wait for vsync.
updater.update();
int width, height;
SDL_GetWindowSize(window, &width, &height);
machine->crt_machine()->get_crt()->draw_frame(static_cast<unsigned int>(width), static_cast<unsigned int>(height), false);
SDL_GL_SwapWindow(window);
}
// Clean up.
SDL_DestroyWindow( window );
SDL_Quit();
return 0;
}