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CLK
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9da7716c72
CLK
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CRT
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Thomas Harte
9da7716c72
Attempted to simplify threading, thereby allowing machines to be constructed within a valid GL context, and started adding appropriate GL syncs. Which all oddly drops everything to a negligible FPS. Investigation will follow.
2016-03-19 22:46:17 -04:00
..
Internals
Attempted to simplify threading, thereby allowing machines to be constructed within a valid GL context, and started adding appropriate GL syncs. Which all oddly drops everything to a negligible FPS. Investigation will follow.
2016-03-19 22:46:17 -04:00
CRT.cpp
Simplified API down to their being a single texture with a specified depth.
2016-03-19 17:37:55 -04:00
CRT.hpp
Simplified API down to their being a single texture with a specified depth.
2016-03-19 17:37:55 -04:00
CRTTypes.hpp
Made an attempt to chop out all the stuff of building up the OpenGL data from the stuff of parsing input.
2016-03-08 22:40:23 -05:00