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189 lines
5.6 KiB
C++
189 lines
5.6 KiB
C++
//
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// Speaker.hpp
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// Clock Signal
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//
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// Created by Thomas Harte on 12/01/2016.
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// Copyright 2016 Thomas Harte. All rights reserved.
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//
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#pragma once
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#include <atomic>
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#include <cstdint>
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#include <vector>
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namespace Outputs::Speaker {
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using MonoSample = int16_t;
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struct StereoSample {
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#if TARGET_RT_BIG_ENDIAN
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int16_t right = 0, left = 0;
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#else
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int16_t left = 0, right = 0;
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#endif
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StereoSample() = default;
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StereoSample(const StereoSample &rhs) {
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left = rhs.left;
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right = rhs.right;
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}
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StereoSample(MonoSample value) {
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left = right = value;
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}
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StereoSample(int16_t left, int16_t right) : left(left), right(right) {}
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StereoSample &operator =(const StereoSample &rhs) {
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left = rhs.left;
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right = rhs.right;
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return *this;
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}
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StereoSample &operator +=(const StereoSample &rhs) {
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left += rhs.left;
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right += rhs.right;
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return *this;
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}
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StereoSample operator +(const StereoSample &rhs) {
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StereoSample result;
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result.left = left + rhs.left;
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result.right = right + rhs.right;
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return *this;
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}
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};
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template <bool stereo> struct SampleT {
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using type = std::conditional_t<stereo, StereoSample, MonoSample>;
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};
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/*!
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Provides a communication point for sound; machines that have a speaker provide an
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audio output.
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*/
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class Speaker {
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public:
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virtual ~Speaker() = default;
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/*!
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@returns The best output clock rate for the audio being supplied to this speaker, from the range given.
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*/
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virtual float get_ideal_clock_rate_in_range(float minimum, float maximum) = 0;
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/*!
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@returns @c true if the device would most ideally output stereo sound; @c false otherwise.
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*/
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virtual bool get_is_stereo() = 0;
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/*!
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Sets the actual output rate; packets provided to the delegate will conform to these
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specifications regardless of the input.
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*/
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void set_output_rate(float cycles_per_second, int buffer_size, bool stereo) {
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output_cycles_per_second_ = cycles_per_second;
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output_buffer_size_ = buffer_size;
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stereo_output_ = stereo;
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compute_output_rate();
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}
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/*!
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Takes a copy of the most recent output rate provided to @c rhs.
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*/
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void copy_output_rate(const Speaker &rhs) {
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output_cycles_per_second_ = rhs.output_cycles_per_second_;
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output_buffer_size_ = rhs.output_buffer_size_;
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stereo_output_.store(rhs.stereo_output_.load(std::memory_order::memory_order_relaxed), std::memory_order::memory_order_relaxed);
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compute_output_rate();
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}
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/// Sets the output volume, in the range [0, 1].
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virtual void set_output_volume(float) = 0;
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/*!
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Speeds a speed multiplier for this machine, e.g. that it is currently being run at 2.0x its normal rate.
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This will affect the number of input samples that are combined to produce one output sample.
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*/
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void set_input_rate_multiplier(float multiplier) {
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input_rate_multiplier_ = multiplier;
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compute_output_rate();
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}
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/*!
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@returns The number of sample sets so far delivered to the delegate.
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*/
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int completed_sample_sets() const { return completed_sample_sets_; }
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/*!
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Defines a receiver for audio packets.
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*/
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struct Delegate {
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/*!
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Indicates that a new audio packet is ready. If the output is stereo, samples will be interleaved with the first
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being left, the second being right, etc.
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*/
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virtual void speaker_did_complete_samples(Speaker *speaker, const std::vector<int16_t> &buffer) = 0;
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/*!
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Provides the delegate with a hint that the input clock rate has changed, which provides an opportunity to
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renegotiate the ideal clock rate, if desired.
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*/
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virtual void speaker_did_change_input_clock([[maybe_unused]] Speaker *speaker) {}
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};
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virtual void set_delegate(Delegate *delegate) {
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delegate_.store(delegate, std::memory_order::memory_order_relaxed);
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}
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// This is primarily exposed for MultiSpeaker et al; it's not for general callers.
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virtual void set_computed_output_rate(float cycles_per_second, int buffer_size, bool stereo) = 0;
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protected:
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void did_complete_samples(Speaker *, const std::vector<int16_t> &buffer, bool is_stereo) {
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// Test the delegate for existence again, as it may have changed.
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const auto delegate = delegate_.load(std::memory_order::memory_order_relaxed);
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if(!delegate) return;
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++completed_sample_sets_;
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// Hope for the fast path first: producer and consumer agree about
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// number of channels.
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if(is_stereo == stereo_output_) {
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delegate->speaker_did_complete_samples(this, buffer);
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return;
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}
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// Producer and consumer don't agree, so mix two channels to one, or double out one to two.
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if(is_stereo) {
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// Mix down.
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mix_buffer_.resize(buffer.size() / 2);
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for(size_t c = 0; c < mix_buffer_.size(); ++c) {
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mix_buffer_[c] = (buffer[(c << 1) + 0] + buffer[(c << 1) + 1]) >> 1;
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// TODO: is there an Accelerate framework solution to this?
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}
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} else {
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// Double up.
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mix_buffer_.resize(buffer.size() * 2);
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for(size_t c = 0; c < buffer.size(); ++c) {
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mix_buffer_[(c << 1) + 0] = mix_buffer_[(c << 1) + 1] = buffer[c];
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}
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}
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delegate->speaker_did_complete_samples(this, mix_buffer_);
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}
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std::atomic<Delegate *> delegate_{nullptr};
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private:
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void compute_output_rate() {
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// The input rate multiplier is actually used as an output rate divider,
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// to confirm to the public interface of a generic speaker being output-centric.
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set_computed_output_rate(output_cycles_per_second_ / input_rate_multiplier_, output_buffer_size_, stereo_output_);
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}
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int completed_sample_sets_ = 0;
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float input_rate_multiplier_ = 1.0f;
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float output_cycles_per_second_ = 1.0f;
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int output_buffer_size_ = 1;
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std::atomic<bool> stereo_output_{false};
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std::vector<int16_t> mix_buffer_;
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};
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}
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