CLK/Analyser/Static/Disassembler/Z80.hpp

93 lines
2.5 KiB
C++

//
// Z80.hpp
// Clock Signal
//
// Created by Thomas Harte on 30/12/2017.
// Copyright 2017 Thomas Harte. All rights reserved.
//
#pragma once
#include <cstdint>
#include <functional>
#include <map>
#include <set>
#include <vector>
namespace Analyser::Static::Z80 {
struct Instruction {
/*! The address this instruction starts at. This is a mapped address. */
uint16_t address = 0;
/*! The operation this instruction performs. */
enum class Operation {
NOP,
EXAFAFd, EXX, EX,
LD, HALT,
ADD, ADC, SUB, SBC, AND, XOR, OR, CP,
INC, DEC,
RLCA, RRCA, RLA, RRA, DAA, CPL, SCF, CCF,
RLD, RRD,
DJNZ, JR, JP, CALL, RST, RET, RETI, RETN,
PUSH, POP,
IN, OUT,
EI, DI,
RLC, RRC, RL, RR, SLA, SRA, SLL, SRL,
BIT, RES, SET,
LDI, CPI, INI, OUTI,
LDD, CPD, IND, OUTD,
LDIR, CPIR, INIR, OTIR,
LDDR, CPDR, INDR, OTDR,
NEG,
IM,
Invalid
} operation = Operation::NOP;
/*! The condition required for this instruction to take effect. */
enum class Condition {
None, NZ, Z, NC, C, PO, PE, P, M
} condition = Condition::None;
enum class Location {
B, C, D, E, H, L, HL_Indirect, A, I, R,
BC, DE, HL, SP, AF, Operand,
IX_Indirect_Offset, IY_Indirect_Offset, IXh, IXl, IYh, IYl,
Operand_Indirect,
BC_Indirect, DE_Indirect, SP_Indirect,
None
};
/*! The locations of source data for this instruction. */
Location source = Location::None;
/*! The locations of destination data from this instruction. */
Location destination = Location::None;
/*! The operand, if any; if this is used then it'll be referenced by either the source or destination location. */
int operand = 0;
/*! The offset to apply, if any; applies to IX_Indirect_Offset and IY_Indirect_Offset locations. */
int offset = 0;
};
struct Disassembly {
std::map<uint16_t, Instruction> instructions_by_address;
std::set<uint16_t> outward_calls;
std::set<uint16_t> internal_calls;
std::set<uint16_t> external_stores, external_loads, external_modifies;
std::set<uint16_t> internal_stores, internal_loads, internal_modifies;
};
enum class Approach {
/// Disassemble from the supplied entry points until an indeterminate branch or return only, adding other fully-static
/// entry points as they are observed.
Recursive,
/// Disassemble all supplied bytes, regardless of what nonsense may be encountered by accidental parsing of data areas.
Exhaustive,
};
Disassembly Disassemble(
const std::vector<uint8_t> &memory,
const std::function<std::size_t(uint16_t)> &address_mapper,
std::vector<uint16_t> entry_points,
Approach approach);
}