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mirror of https://github.com/TomHarte/CLK.git synced 2024-07-04 18:29:40 +00:00
CLK/OSBindings
2015-07-31 17:47:10 -04:00
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Mac Factored out a few more constants, started trying to ensure there's enough slack and the mechanisms in place for the CathodeRayView to hold onto two frames if it desires, for potential phosphor simulation, switched once again to additive blending — much more like a real CRT — and added a sine function across the width of spans per my understanding of how an electron gun actually fires. 2015-07-31 17:47:10 -04:00