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CLK
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CLK
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Thomas Harte
a697a2e4f6
Attempts to complete all input processing — an RGB, S-Video or composite input buffer is now produced.
...
... for all input data types.
2018-11-22 17:20:31 -05:00
..
Primitives
Corrects stencil buffer creation, and edges towards using it for [guaranteed] full-screen decay.
2018-11-18 22:22:43 -05:00
Shaders
Shuffles the OpenGL primitives into their own collection.
2018-11-07 19:11:01 -05:00
CRTOpenGL.cpp
Simplifies semantics a little and starts accepting a single buffer of pixel data.
2018-11-06 22:23:38 -05:00
OpenGL.hpp
Simplifies semantics a little and starts accepting a single buffer of pixel data.
2018-11-06 22:23:38 -05:00
ScanTarget.cpp
Attempts to complete all input processing — an RGB, S-Video or composite input buffer is now produced.
2018-11-22 17:20:31 -05:00
ScanTarget.hpp
Renames
OutputType
as
DisplayType
and promotes it to a scan target modal.
2018-11-22 14:36:46 -05:00
ScanTargetGLSLFragments.cpp
Attempts to complete all input processing — an RGB, S-Video or composite input buffer is now produced.
2018-11-22 17:20:31 -05:00