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CLK/Machines/Amiga/Audio.hpp
2021-12-04 07:20:17 -05:00

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//
// Audio.hpp
// Clock Signal
//
// Created by Thomas Harte on 09/11/2021.
// Copyright © 2021 Thomas Harte. All rights reserved.
//
#ifndef Audio_hpp
#define Audio_hpp
#include <atomic>
#include <cstdint>
#include "DMADevice.hpp"
#include "../../ClockReceiver/ClockReceiver.hpp"
#include "../../Concurrency/AsyncTaskQueue.hpp"
#include "../../Outputs/Speaker/Implementation/LowpassSpeaker.hpp"
namespace Amiga {
class Audio: public DMADevice<4> {
public:
Audio(Chipset &chipset, uint16_t *ram, size_t word_size, float output_rate);
/// Idiomatic call-in for DMA scheduling; indicates that this class may
/// perform a DMA access for the stated channel now.
bool advance_dma(int channel);
/// Advances output by one DMA window, which is implicitly two cycles
/// at the output rate that was specified to the constructor.
void output();
/// Sets the total number of words to fetch for the given channel.
void set_length(int channel, uint16_t);
/// Sets the number of DMA windows between each 8-bit output,
/// in the same time base as @c ticks_per_line.
void set_period(int channel, uint16_t);
/// Sets the output volume for the given channel; if bit 6 is set
/// then output is maximal; otherwise bits 05 select
/// a volume of [063]/64, on a logarithmic scale.
void set_volume(int channel, uint16_t);
/// Sets the next two samples of audio to output.
void set_data(int channel, uint16_t);
/// Provides a copy of the DMA enable flags, for the purpose of
/// determining which channels are enabled for DMA.
void set_channel_enables(uint16_t);
/// Sets which channels, if any, modulate period or volume of
/// their neighbours.
void set_modulation_flags(uint16_t);
/// Sets which interrupt requests are currently active.
void set_interrupt_requests(uint16_t);
/// Obtains the output source.
Outputs::Speaker::Speaker *get_speaker() {
return &speaker_;
}
private:
struct Channel {
// The data latch plus a count of unused samples
// in the latch, which will always be 0, 1 or 2.
uint16_t data = 0x0000;
bool wants_data = false;
uint16_t data_latch = 0x0000;
// Number of words remaining in DMA data.
uint16_t length = 0;
uint16_t length_counter = 0;
// Number of ticks between each sample, plus the
// current counter, which counts downward.
uint16_t period = 0;
uint16_t period_counter = 0;
// Output volume, [0, 64].
uint8_t volume;
// Indicates whether DMA is enabled for this channel.
bool dma_enabled = false;
// Records whether this audio interrupt is pending.
bool interrupt_pending = false;
bool will_request_interrupt = false;
// Replicates the Hardware Reference Manual state machine;
// comments indicate which of the documented states each
// label refers to.
enum class State {
Disabled, // 000
WaitingForDummyDMA, // 001
WaitingForDMA, // 101
PlayingHigh, // 010
PlayingLow, // 011
} state = State::Disabled;
/// Dispatches to the appropriate templatised output for the current state.
/// @returns @c true if an interrupt should be posted; @c false otherwise.
bool output();
/// Applies dynamic logic for @c state, mostly testing for potential state transitions.
/// @returns @c true if an interrupt should be posted; @c false otherwise.
template <State state> bool output();
/// Transitions from @c begin to @c end, calling the appropriate @c begin_state
/// and taking any steps specific to that particular transition.
/// @returns @c true if an interrupt should be posted; @c false otherwise.
template <State begin, State end> bool transit();
/// Begins @c state, performing all fixed logic that would otherwise have to be
/// repeated endlessly in the relevant @c output.
template <State state> void begin_state();
// Output state.
int8_t output_level = 0;
uint8_t output_phase = 0; // TODO: this should count down, not up.
bool output_enabled = false;
} channels_[4];
// Transient output state, and its destination.
Outputs::Speaker::PushLowpass<true> speaker_;
Concurrency::AsyncTaskQueue queue_;
using AudioBuffer = std::array<int16_t, 4096>;
static constexpr int BufferCount = 3;
AudioBuffer buffer_[BufferCount];
std::atomic<bool> buffer_available_[BufferCount];
size_t buffer_pointer_ = 0, sample_pointer_ = 0;
};
}
#endif /* Audio_hpp */