1
0
mirror of https://github.com/TomHarte/CLK.git synced 2024-11-22 12:33:29 +00:00
A latency-hating emulator of 8- and 16-bit platforms: the Acorn Electron, Amstrad CPC, Apple II/II+/IIe and early Macintosh, Atari 2600 and ST, ColecoVision, Enterprise 64/128, Commodore Vic-20 and Amiga, MSX 1, Oric 1/Atmos, Sega Master System, Sinclair
Go to file
2016-01-14 23:12:40 -05:00
Machines As shown by the commented-out code, the aliasing-adaptation seems to be working. So something is wrong somewhere else. 2016-01-14 21:59:37 -05:00
OSBindings/Mac Fixed crash. 2016-01-14 20:35:36 -05:00
Outputs Fixed: now outputting the requested output rate, rather than massively overproducing at the input rate. 2016-01-14 23:12:40 -05:00
Processors/6502 Ensured correctly timed sampling of the interrupt line. 2016-01-10 22:55:56 -05:00
SignalProcessing I'm not yet completely convinced by my approach to time basing, but it'll probably do? If so then this more or less gets me ready for a point-sampled filtering. 2016-01-13 22:02:39 -05:00
.gitignore Imported what little I have so far in the way of a memory-access cycle complete 6502 and just enough of a pretend Atari 2600 on top to be able to see some playfields in ASCII art. 2015-07-16 19:56:02 -04:00
LICENSE
README.md

CLK

An attempt to unify my various bits of emulation; we'll see.