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mirror of https://github.com/TomHarte/CLK.git synced 2024-11-23 03:32:32 +00:00
CLK/Outputs/CRT/Internals
2016-04-19 07:23:15 -04:00
..
CRTConstants.hpp Added blanking source runs, ensuring the rolling buffer is appropriately cleared. 2016-04-17 20:34:52 -04:00
CRTInputBufferBuilder.cpp
CRTInputBufferBuilder.hpp Commented out sync; it can probably be implicit. 2016-03-20 21:42:05 -04:00
CRTOpenGL.cpp Introduced an interface for specifying attribute bindings, taking the opportunity to document the interface and introduce exceptions. 2016-04-19 07:23:15 -04:00
CRTOpenGL.hpp Shuffled further in an attempt to get as far as having static but incorrectly-interpreted pixel data on screen. It's not currently static. So work to do. 2016-04-17 18:08:05 -04:00
CRTRunBuilder.cpp
CRTRunBuilder.hpp
Flywheel.hpp Introduced blackout period solution to vertical sync confusing horizontal sync. Need to find out whether it's accurate. 2016-04-14 20:30:45 -04:00
OpenGL.hpp
Shader.cpp Introduced an interface for specifying attribute bindings, taking the opportunity to document the interface and introduce exceptions. 2016-04-19 07:23:15 -04:00
Shader.hpp Introduced an interface for specifying attribute bindings, taking the opportunity to document the interface and introduce exceptions. 2016-04-19 07:23:15 -04:00
TextureTarget.cpp Spotted error was in texture target all along. This now gets as far as showing something a lot like the correct display, but precision is way off. Way off. 2016-04-18 21:32:48 -04:00
TextureTarget.hpp