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mirror of https://github.com/TomHarte/CLK.git synced 2024-11-26 23:52:26 +00:00
CLK/OSBindings/Mac/Clock Signal/ScanTarget
Thomas Harte c36247b609 Ensures reuse of offset buffers.
There seems to be some sort of epic race condition as the drawing pipeline lags though. Will need to investigate.
2020-09-01 22:11:48 -04:00
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CSScanTarget.h Adds an intermediate buffer to correct inter-frame smoothing. 2020-08-15 21:24:10 -04:00
CSScanTarget.mm Ensures reuse of offset buffers. 2020-09-01 22:11:48 -04:00
CSScanTarget+CppScanTarget.h Makes an attempt to have the emulator fill the actual GPU buffers. 2020-08-08 22:49:02 -04:00
ScanTarget.metal Attempts correctly to set up the CPU side of a composite video pipeline, at least. 2020-09-01 21:58:33 -04:00