1
0
mirror of https://github.com/TomHarte/CLK.git synced 2024-07-17 13:29:02 +00:00
CLK/Outputs/CRT/Internals/Shaders
2017-07-06 21:25:38 -04:00
..
IntermediateShader.cpp Switched phase and amplitude varying to a 3d vector; the third component is 1/amplitude if amplitude is non-zero, and zero otherwise. So you can multiply by that to get chrominance, rather than dividing by amplitude. With the direct effect that detected chrominance should automatically be zero if the colour burst didn't exist (i.e. had zero amplitude). 2017-07-06 21:25:38 -04:00
IntermediateShader.hpp Switched to passing around std::strings rather than char *s, because they should be easier to capture. 2017-02-20 10:35:33 -05:00
OutputShader.cpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
OutputShader.hpp Made further efforts to support throughput via memory barrier. 2017-01-08 14:47:16 -05:00
Shader.cpp Completed curly bracket movement. 2017-03-26 14:34:47 -04:00
Shader.hpp Switched to passing around std::strings rather than char *s, because they should be easier to capture. 2017-02-20 10:35:33 -05:00