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A latency-hating emulator of 8- and 16-bit platforms: the Acorn Electron, Amstrad CPC, Apple II/II+/IIe and early Macintosh, Atari 2600 and ST, ColecoVision, Enterprise 64/128, Commodore Vic-20 and Amiga, MSX 1, Oric 1/Atmos, Sega Master System, Sinclair
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2016-03-03 22:12:31 -05:00
Machines With the provision of an extra hint to the CRT and, finally, the realisation about why my scans weren't exactly joining up, improved output precision. 2016-02-27 22:39:01 -05:00
OSBindings/Mac Decoupled execution speed and frame rate; cleaned up. 2016-03-03 22:12:31 -05:00
Outputs Okay, this definitely definitely is supposed to be this way around. 2016-02-28 22:00:05 -05:00
Processors/6502 Disabled some debugging parts, added some others, marked some things as inline. Ticking over. 2016-02-22 23:35:42 -05:00
SignalProcessing Fixed uninitialised error and incorrect default constructor. 2016-02-12 22:35:16 -05:00
Storage/Tape Made an attempt to fix my 0114 implementation. 2016-02-20 23:13:58 -05:00
.gitignore Imported what little I have so far in the way of a memory-access cycle complete 6502 and just enough of a pretend Atari 2600 on top to be able to see some playfields in ASCII art. 2015-07-16 19:56:02 -04:00
LICENSE Initial commit 2015-07-16 19:46:52 -04:00
README.md Create README.md 2015-07-16 19:47:37 -04:00

CLK

An attempt to unify my various bits of emulation; we'll see.