1
0
mirror of https://github.com/TomHarte/CLK.git synced 2024-07-09 21:29:53 +00:00
CLK/Outputs/CRT
2016-03-08 20:49:07 -05:00
..
CRT.cpp Started trying to clean up my Outputs namespace by moving stuff related to the CRT underneath a separate subnamespace. 2016-03-08 20:49:07 -05:00
CRT.hpp Started trying to clean up my Outputs namespace by moving stuff related to the CRT underneath a separate subnamespace. 2016-03-08 20:49:07 -05:00
CRTBuilders.cpp Started trying to clean up my Outputs namespace by moving stuff related to the CRT underneath a separate subnamespace. 2016-03-08 20:49:07 -05:00
CRTOpenGL.cpp Started trying to clean up my Outputs namespace by moving stuff related to the CRT underneath a separate subnamespace. 2016-03-08 20:49:07 -05:00
CRTOpenGL.hpp Started trying to clean up my Outputs namespace by moving stuff related to the CRT underneath a separate subnamespace. 2016-03-08 20:49:07 -05:00
Flywheel.hpp Started trying to clean up my Outputs namespace by moving stuff related to the CRT underneath a separate subnamespace. 2016-03-08 20:49:07 -05:00
OpenGL.hpp Certainly at least seriously considering a separate holder for the "compile a shader" logic. Otherwise taking steps back towards PAL/NTSC decoding. 2016-02-07 17:32:38 -05:00
Shader.cpp Reinstated clipped CRT output, with more appropriate ownership of the decision. 2016-02-07 22:18:55 -05:00
Shader.hpp Filled in shader class. 2016-02-07 19:21:22 -05:00
TextureTarget.cpp Switching momentarily back to monitor mode, resolved why I was suddenly getting no output upon creating some texture targets. 2016-03-07 18:55:15 -05:00
TextureTarget.hpp Switching momentarily back to monitor mode, resolved why I was suddenly getting no output upon creating some texture targets. 2016-03-07 18:55:15 -05:00