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CLK/Outputs/CRT/Internals/Shaders
2016-05-01 22:28:33 -04:00
..
IntermediateShader.cpp Minor adjustments to ensure sampling occurs as intended. 2016-04-30 20:48:09 -04:00
IntermediateShader.hpp Made an attempt intelligently to use bilinear filtering to increase filtering quality with the same number of samples. 2016-04-29 18:37:35 -04:00
OutputShader.cpp Discovered cause of clears: stale code. Tweaked persistence, again. 2016-05-01 22:28:33 -04:00
OutputShader.hpp Updated documentation, taking the opportunity to improve a parameter name. 2016-04-27 22:57:40 -04:00
Shader.cpp Fixed those issues breaking GL state, I hope. 2016-05-01 16:17:52 -04:00
Shader.hpp Introduced bind-if-necessary/unbind semantics for shaders. 2016-05-01 11:07:49 -04:00