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CLK/OSBindings/Mac/Clock Signal/Documents/MachineDocument.swift
2016-09-15 22:12:12 -04:00

219 lines
6.2 KiB
Swift

//
// MachineDocument.swift
// Clock Signal
//
// Created by Thomas Harte on 04/01/2016.
// Copyright © 2016 Thomas Harte. All rights reserved.
//
import Cocoa
import AudioToolbox
class MachineDocument:
NSDocument,
NSWindowDelegate,
CSMachineDelegate,
CSOpenGLViewDelegate,
CSOpenGLViewResponderDelegate,
CSBestEffortUpdaterDelegate,
CSAudioQueueDelegate
{
lazy var actionLock = NSLock()
lazy var drawLock = NSLock()
var machine: CSMachine! {
get {
return nil
}
}
var name: String! {
get {
return nil
}
}
func aspectRatio() -> NSSize {
return NSSize(width: 4.0, height: 3.0)
}
@IBOutlet weak var openGLView: CSOpenGLView! {
didSet {
openGLView.delegate = self
openGLView.responderDelegate = self
}
}
@IBOutlet weak var optionsPanel: NSPanel!
@IBAction func showOptions(_ sender: AnyObject!) {
optionsPanel?.setIsVisible(true)
}
fileprivate var audioQueue: CSAudioQueue! = nil
fileprivate lazy var bestEffortUpdater: CSBestEffortUpdater = {
let updater = CSBestEffortUpdater()
updater.delegate = self
return updater
}()
override func windowControllerDidLoadNib(_ aController: NSWindowController) {
super.windowControllerDidLoadNib(aController)
// establish the output aspect ratio and audio
let displayAspectRatio = self.aspectRatio()
aController.window?.contentAspectRatio = displayAspectRatio
openGLView.perform(glContext: {
self.machine.setView(self.openGLView, aspectRatio: Float(displayAspectRatio.width / displayAspectRatio.height))
})
setupClockRate()
self.machine.delegate = self
establishStoredOptions()
}
func machineDidChangeClockRate(_ machine: CSMachine!) {
setupClockRate()
}
func machineDidChangeClockIsUnlimited(_ machine: CSMachine!) {
self.bestEffortUpdater.runAsUnlimited = machine.clockIsUnlimited
}
fileprivate func setupClockRate() {
// establish and provide the audio queue, taking advice as to an appropriate sampling rate
let maximumSamplingRate = CSAudioQueue.preferredSamplingRate()
let selectedSamplingRate = self.machine.idealSamplingRate(from: NSRange(location: 0, length: NSInteger(maximumSamplingRate)))
if selectedSamplingRate > 0 {
audioQueue = CSAudioQueue(samplingRate: Float64(selectedSamplingRate))
audioQueue.delegate = self
self.machine.audioQueue = self.audioQueue
self.machine.setAudioSamplingRate(selectedSamplingRate, bufferSize:audioQueue.bufferSize / 2)
}
self.bestEffortUpdater.clockRate = self.machine.clockRate
}
override func close() {
actionLock.lock()
drawLock.lock()
openGLView.invalidate()
openGLView.openGLContext!.makeCurrentContext()
actionLock.unlock()
drawLock.unlock()
super.close()
}
// MARK: configuring
func configureAs(_ analysis: CSStaticAnalyser) {
analysis.apply(to: self.machine)
}
// MARK: the pasteboard
func paste(_ sender: AnyObject!) {
let pasteboard = NSPasteboard.general()
if let string = pasteboard.string(forType: NSPasteboardTypeString) {
self.machine.paste(string)
}
}
// MARK: CSBestEffortUpdaterDelegate
final func bestEffortUpdater(_ bestEffortUpdater: CSBestEffortUpdater!, runForCycles cycles: UInt, didSkipPreviousUpdate: Bool) {
runForNumberOfCycles(Int32(cycles))
}
func runForNumberOfCycles(_ numberOfCycles: Int32) {
let cyclesToRunFor = min(numberOfCycles, Int32(bestEffortUpdater.clockRate / 10))
if actionLock.try() {
self.machine.runForNumber(ofCycles: cyclesToRunFor)
actionLock.unlock()
}
}
// MARK: Utilities for children
func dataForResource(_ name : String, ofType type: String, inDirectory directory: String) -> Data? {
if let path = Bundle.main.path(forResource: name, ofType: type, inDirectory: directory) {
return (try? Data(contentsOf: URL(fileURLWithPath: path)))
}
return nil
}
// MARK: CSAudioQueueDelegate
final func audioQueueDidCompleteBuffer(_ audioQueue: CSAudioQueue) {
bestEffortUpdater.update()
}
// MARK: CSOpenGLViewDelegate
final func openGLView(_ view: CSOpenGLView, drawViewOnlyIfDirty onlyIfDirty: Bool) {
bestEffortUpdater.update()
if drawLock.try() {
self.machine.drawView(forPixelSize: view.backingSize, onlyIfDirty: onlyIfDirty)
drawLock.unlock()
}
}
// MARK: NSDocument overrides
override func data(ofType typeName: String) throws -> Data {
throw NSError(domain: NSOSStatusErrorDomain, code: unimpErr, userInfo: nil)
}
// MARK: Key forwarding
fileprivate func withKeyboardMachine(_ action: (CSKeyboardMachine) -> ()) {
if let keyboardMachine = self.machine as? CSKeyboardMachine {
action(keyboardMachine)
}
}
func windowDidResignKey(_ notification: Notification) {
self.withKeyboardMachine { $0.clearAllKeys() }
}
func keyDown(_ event: NSEvent) {
self.withKeyboardMachine { $0.setKey(event.keyCode, isPressed: true) }
}
func keyUp(_ event: NSEvent) {
self.withKeyboardMachine { $0.setKey(event.keyCode, isPressed: false) }
}
func flagsChanged(_ newModifiers: NSEvent) {
self.withKeyboardMachine {
$0.setKey(VK_Shift, isPressed: newModifiers.modifierFlags.contains(.shift))
$0.setKey(VK_Control, isPressed: newModifiers.modifierFlags.contains(.control))
$0.setKey(VK_Command, isPressed: newModifiers.modifierFlags.contains(.command))
$0.setKey(VK_Option, isPressed: newModifiers.modifierFlags.contains(.option))
}
}
// MARK: IBActions
final func prefixedUserDefaultsKey(_ key: String) -> String {
return "\(self.name).\(key)"
}
var fastLoadingUserDefaultsKey: String {
get {
return prefixedUserDefaultsKey("fastLoading")
}
}
@IBOutlet var fastLoadingButton: NSButton?
@IBAction func setFastLoading(_ sender: NSButton!) {
if let fastLoadingMachine = machine as? CSFastLoading {
let useFastLoadingHack = sender.state == NSOnState
fastLoadingMachine.useFastLoadingHack = useFastLoadingHack
UserDefaults.standard.set(useFastLoadingHack, forKey: fastLoadingUserDefaultsKey)
}
}
func establishStoredOptions() {
let standardUserDefaults = UserDefaults.standard
standardUserDefaults.register(defaults: [
fastLoadingUserDefaultsKey: true
])
if let fastLoadingMachine = machine as? CSFastLoading {
let useFastLoadingHack = standardUserDefaults.bool(forKey: self.fastLoadingUserDefaultsKey)
fastLoadingMachine.useFastLoadingHack = useFastLoadingHack
self.fastLoadingButton?.state = useFastLoadingHack ? NSOnState : NSOffState
}
}
}