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mirror of https://github.com/TomHarte/CLK.git synced 2024-11-26 23:52:26 +00:00
CLK/OSBindings/Mac
2015-07-27 00:28:47 -04:00
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Clock Signal Slightly expanded width of cathode ray gun, decided to figure out exactly how to deal with off-by-one lengths and precision at a later date, ensured that failure to catch vertical sync doesn't cause out-of-bounds buffer access on the hard-coded, assumed large enough, 512x512 data textures. 2015-07-27 00:28:47 -04:00
Clock Signal.xcodeproj Switched to idiomatic source name, ensured latest project name is in all appropriate header places, threw texture coordinates slightly into the shader mix. 2015-07-26 15:25:11 -04:00
Clock SignalTests Switched to idiomatic source name, ensured latest project name is in all appropriate header places, threw texture coordinates slightly into the shader mix. 2015-07-26 15:25:11 -04:00
Clock SignalUITests Shuffled things and guessed at things until the Xcode project was happy being subservient to the project proper. 2015-07-16 20:27:31 -04:00