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251 lines
7.8 KiB
C++
251 lines
7.8 KiB
C++
//
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// Speaker.hpp
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// Clock Signal
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//
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// Created by Thomas Harte on 12/01/2016.
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// Copyright © 2016 Thomas Harte. All rights reserved.
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//
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#ifndef Speaker_hpp
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#define Speaker_hpp
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#include <stdint.h>
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#include <stdio.h>
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#include <time.h>
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#include "../SignalProcessing/Stepper.hpp"
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#include "../SignalProcessing/FIRFilter.hpp"
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namespace Outputs {
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/*!
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Provides the base class for an audio output source, with an input rate (the speed at which the source will
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provide data), an output rate (the speed at which the destination will receive data), a delegate to receive
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the output and some help for the output in picking an appropriate rate once the input rate is known.
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Intended to be a parent class, allowing descendants to pick the strategy by which input samples are mapped to
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output samples.
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*/
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class Speaker {
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public:
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class Delegate {
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public:
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virtual void speaker_did_complete_samples(Speaker *speaker, const int16_t *buffer, int buffer_size) = 0;
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};
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float get_ideal_clock_rate_in_range(float minimum, float maximum)
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{
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// return twice the cut off, if applicable
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if(_high_frequency_cut_off > 0.0f && _input_cycles_per_second >= _high_frequency_cut_off * 2.0f && _input_cycles_per_second <= _high_frequency_cut_off * 2.0f) return _high_frequency_cut_off * 2.0f;
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// return exactly the input rate if possible
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if(_input_cycles_per_second >= minimum && _input_cycles_per_second <= maximum) return _input_cycles_per_second;
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// if the input rate is lower, return the minimum
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if(_input_cycles_per_second < minimum) return minimum;
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// otherwise, return the maximum
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return maximum;
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}
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void set_output_rate(float cycles_per_second, int buffer_size)
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{
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_output_cycles_per_second = cycles_per_second;
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if(_buffer_size != buffer_size)
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{
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_buffer_in_progress.reset(new int16_t[buffer_size]);
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_buffer_size = buffer_size;
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}
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set_needs_updated_filter_coefficients();
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}
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void set_output_quality(int number_of_taps)
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{
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_requested_number_of_taps = number_of_taps;
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set_needs_updated_filter_coefficients();
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}
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void set_delegate(Delegate *delegate)
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{
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_delegate = delegate;
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}
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void set_input_rate(float cycles_per_second)
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{
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_input_cycles_per_second = cycles_per_second;
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set_needs_updated_filter_coefficients();
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}
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/*!
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Sets the cut-off frequency for a low-pass filter attached to the output of this speaker; optional.
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*/
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void set_high_frequency_cut_off(float high_frequency)
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{
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_high_frequency_cut_off = high_frequency;
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set_needs_updated_filter_coefficients();
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}
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Speaker() : _buffer_in_progress_pointer(0), _requested_number_of_taps(0), _high_frequency_cut_off(-1.0) {}
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protected:
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std::unique_ptr<int16_t> _buffer_in_progress;
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float _high_frequency_cut_off;
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int _buffer_size;
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int _buffer_in_progress_pointer;
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int _number_of_taps, _requested_number_of_taps;
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bool _coefficients_are_dirty;
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Delegate *_delegate;
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float _input_cycles_per_second, _output_cycles_per_second;
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void set_needs_updated_filter_coefficients()
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{
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_coefficients_are_dirty = true;
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}
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void get_samples(unsigned int quantity, int16_t *target) {}
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void skip_samples(unsigned int quantity)
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{
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int16_t throwaway_samples[quantity];
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get_samples(quantity, throwaway_samples);
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}
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};
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/*!
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A concrete descendant of Speaker that uses a FIR filter to map from input data to output data when scaling
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and a copy-through buffer when input and output rates are the same.
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Audio sources should use @c Filter as both a template and a parent, implementing at least
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`get_samples(unsigned int quantity, int16_t *target)` and ideally also `skip_samples(unsigned int quantity)`
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to provide source data.
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Call `run_for_cycles(n)` to request that the next n cycles of input data are collected.
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*/
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template <class T> class Filter: public Speaker {
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public:
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void run_for_cycles(unsigned int input_cycles)
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{
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if(_coefficients_are_dirty) update_filter_coefficients();
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// if input and output rates exactly match, just accumulate results and pass on
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if(_input_cycles_per_second == _output_cycles_per_second && _high_frequency_cut_off < 0.0)
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{
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while(input_cycles)
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{
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unsigned int cycles_to_read = (unsigned int)(_buffer_size - _buffer_in_progress_pointer);
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if(cycles_to_read > input_cycles) cycles_to_read = input_cycles;
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static_cast<T *>(this)->get_samples(cycles_to_read, &_buffer_in_progress.get()[_buffer_in_progress_pointer]);
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_buffer_in_progress_pointer += cycles_to_read;
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// announce to delegate if full
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if(_buffer_in_progress_pointer == _buffer_size)
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{
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_buffer_in_progress_pointer = 0;
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if(_delegate)
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{
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_delegate->speaker_did_complete_samples(this, _buffer_in_progress.get(), _buffer_size);
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}
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}
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input_cycles -= cycles_to_read;
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}
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return;
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}
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// if the output rate is less than the input rate, use the filter
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if(_input_cycles_per_second > _output_cycles_per_second)
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{
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while(input_cycles)
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{
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unsigned int cycles_to_read = (unsigned int)std::min((int)input_cycles, _number_of_taps - _input_buffer_depth);
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static_cast<T *>(this)->get_samples(cycles_to_read, &_input_buffer.get()[_input_buffer_depth]);
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input_cycles -= cycles_to_read;
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_input_buffer_depth += cycles_to_read;
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if(_input_buffer_depth == _number_of_taps)
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{
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_buffer_in_progress.get()[_buffer_in_progress_pointer] = _filter->apply(_input_buffer.get());
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_buffer_in_progress_pointer++;
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// announce to delegate if full
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if(_buffer_in_progress_pointer == _buffer_size)
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{
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_buffer_in_progress_pointer = 0;
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if(_delegate)
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{
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_delegate->speaker_did_complete_samples(this, _buffer_in_progress.get(), _buffer_size);
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}
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}
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// If the next loop around is going to reuse some of the samples just collected, use a memmove to
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// preserve them in the correct locations (TODO: use a longer buffer to fix that) and don't skip
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// anything. Otherwise skip as required to get to the next sample batch and don't expect to reuse.
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uint64_t steps = _stepper->step();
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if(steps < _number_of_taps)
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{
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int16_t *input_buffer = _input_buffer.get();
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memmove(input_buffer, &input_buffer[steps], sizeof(int16_t) * ((size_t)_number_of_taps - (size_t)steps));
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_input_buffer_depth -= steps;
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}
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else
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{
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if(steps > _number_of_taps)
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static_cast<T *>(this)->skip_samples((unsigned int)steps - (unsigned int)_number_of_taps);
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_input_buffer_depth = 0;
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}
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}
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}
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return;
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}
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// TODO: input rate is less than output rate
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}
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private:
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std::unique_ptr<SignalProcessing::Stepper> _stepper;
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std::unique_ptr<SignalProcessing::FIRFilter> _filter;
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std::unique_ptr<int16_t> _input_buffer;
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int _input_buffer_depth;
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void update_filter_coefficients()
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{
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// make a guess at a good number of taps if this hasn't been provided explicitly
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if(_requested_number_of_taps)
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{
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_number_of_taps = _requested_number_of_taps;
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}
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else
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{
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_number_of_taps = (int)ceilf((_input_cycles_per_second + _output_cycles_per_second) / _output_cycles_per_second);
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_number_of_taps *= 2;
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_number_of_taps |= 1;
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}
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_coefficients_are_dirty = false;
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_buffer_in_progress_pointer = 0;
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_stepper.reset(new SignalProcessing::Stepper((uint64_t)_input_cycles_per_second, (uint64_t)_output_cycles_per_second));
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float high_pass_frequency;
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if(_high_frequency_cut_off > 0.0)
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{
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high_pass_frequency = std::min((float)_output_cycles_per_second / 2.0f, _high_frequency_cut_off);
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}
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else
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{
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high_pass_frequency = (float)_output_cycles_per_second / 2.0f;
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}
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_filter.reset(new SignalProcessing::FIRFilter((unsigned int)_number_of_taps, (float)_input_cycles_per_second, 0.0, high_pass_frequency, SignalProcessing::FIRFilter::DefaultAttenuation));
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_input_buffer.reset(new int16_t[_number_of_taps]);
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_input_buffer_depth = 0;
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}
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};
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}
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#endif /* Speaker_hpp */
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