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CLK/Storage/Disk/DiskImage/Formats/D64.hpp
Thomas Harte 294e09f275 All these 'override's can be 'final's.
At least for the purpose of being communicative. I doubt there's much to gain in terms of compiler output — the DiskImageHolder can avoid some virtual lookups but nothing else leaps out.
2020-01-23 22:57:51 -05:00

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C++

//
// D64.hpp
// Clock Signal
//
// Created by Thomas Harte on 01/08/2016.
// Copyright 2016 Thomas Harte. All rights reserved.
//
#ifndef D64_hpp
#define D64_hpp
#include "../DiskImage.hpp"
#include "../../../FileHolder.hpp"
namespace Storage {
namespace Disk {
/*!
Provides a @c Disk containing a D64 disk image: a decoded sector dump of a C1540-format disk.
*/
class D64: public DiskImage {
public:
/*!
Construct a @c D64 containing content from the file with name @c file_name.
@throws Storage::FileHolder::Error::CantOpen if this file can't be opened.
@throws Error::InvalidFormat if the file doesn't appear to contain a .D64 format image.
*/
D64(const std::string &file_name);
// implemented to satisfy @c Disk
HeadPosition get_maximum_head_position() final;
using DiskImage::get_is_read_only;
std::shared_ptr<Track> get_track_at_position(Track::Address address) final;
private:
Storage::FileHolder file_;
int number_of_tracks_;
uint16_t disk_id_;
};
}
}
#endif /* D64_hpp */