mirror of
https://github.com/TomHarte/CLK.git
synced 2024-11-26 08:49:37 +00:00
101 lines
2.6 KiB
C++
101 lines
2.6 KiB
C++
//
|
|
// BestEffortUpdater.cpp
|
|
// Clock Signal
|
|
//
|
|
// Created by Thomas Harte on 04/10/2017.
|
|
// Copyright 2017 Thomas Harte. All rights reserved.
|
|
//
|
|
|
|
#include "BestEffortUpdater.hpp"
|
|
|
|
#include <cmath>
|
|
|
|
using namespace Concurrency;
|
|
|
|
BestEffortUpdater::BestEffortUpdater() :
|
|
update_thread_([this]() {
|
|
this->update_loop();
|
|
}) {}
|
|
|
|
BestEffortUpdater::~BestEffortUpdater() {
|
|
// Sever the delegate now, as soon as possible, then wait for any
|
|
// pending tasks to finish.
|
|
set_delegate(nullptr);
|
|
flush();
|
|
|
|
// Wind up the update thread.
|
|
should_quit_ = true;
|
|
update();
|
|
update_thread_.join();
|
|
}
|
|
|
|
void BestEffortUpdater::update(int flags) {
|
|
// Bump the requested target time and set the update requested flag.
|
|
{
|
|
std::lock_guard<decltype(update_mutex_)> lock(update_mutex_);
|
|
has_skipped_ = update_requested_;
|
|
update_requested_ = true;
|
|
flags_ |= flags;
|
|
target_time_ = std::chrono::high_resolution_clock::now().time_since_epoch().count();
|
|
}
|
|
update_condition_.notify_one();
|
|
}
|
|
|
|
void BestEffortUpdater::update_loop() {
|
|
while(true) {
|
|
std::unique_lock<decltype(update_mutex_)> lock(update_mutex_);
|
|
is_updating_ = false;
|
|
|
|
// Wait to be signalled.
|
|
update_condition_.wait(lock, [this]() -> bool {
|
|
return update_requested_;
|
|
});
|
|
|
|
// Possibly this signalling really means 'quit'.
|
|
if(should_quit_) return;
|
|
|
|
// Note update started, crib the target time.
|
|
auto target_time = target_time_;
|
|
update_requested_ = false;
|
|
|
|
// If this was actually the first update request, silently swallow it.
|
|
if(!has_previous_time_point_) {
|
|
has_previous_time_point_ = true;
|
|
previous_time_point_ = target_time;
|
|
continue;
|
|
}
|
|
|
|
// Release the lock on requesting new updates.
|
|
is_updating_ = true;
|
|
const int flags = flags_;
|
|
flags_ = 0;
|
|
lock.unlock();
|
|
|
|
// Invoke the delegate, if supplied, in order to run.
|
|
const int64_t integer_duration = std::max(target_time - previous_time_point_, int64_t(0));
|
|
const auto delegate = delegate_.load();
|
|
if(delegate) {
|
|
// Cap running at 1/5th of a second, to avoid doing a huge amount of work after any
|
|
// brief system interruption.
|
|
const double duration = std::min(double(integer_duration) / 1e9, 0.2);
|
|
const double elapsed_duration = delegate->update(this, duration, has_skipped_, flags);
|
|
|
|
previous_time_point_ += int64_t(elapsed_duration * 1e9);
|
|
has_skipped_ = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
void BestEffortUpdater::flush() {
|
|
// Spin lock; this is allowed to be slow.
|
|
while(true) {
|
|
std::lock_guard<decltype(update_mutex_)> lock(update_mutex_);
|
|
if(!is_updating_) return;
|
|
}
|
|
}
|
|
|
|
void BestEffortUpdater::set_delegate(Delegate *const delegate) {
|
|
delegate_.store(delegate);
|
|
}
|
|
|