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mirror of https://github.com/TomHarte/CLK.git synced 2024-12-25 18:30:21 +00:00
CLK/Machines
2015-07-23 19:24:25 -04:00
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Atari2600.cpp Looked up normal retrace time (it's a lot less than 16µs and 26 scanlines — more like 7 and 10) and that the visible portion of a line is defined to start about 12 µs after the start of hsync, put the first two numbers into my CRT to make that more accurate, then derived a newer guess about what the Atari 2600 does for each of its 228 cycles. The text version of a frame is now looking pretty good. So it's probably time to hit OpenGL and the OS X side of things. Though I'll have a quick look to find out whether I can learn the exact real Atari 2600 timings before moving on. 2015-07-23 19:24:25 -04:00
Atari2600.hpp Attempted to switch to slightly more meaningful names within the CRT and implemented a delegate to investigate output. Working on it. 2015-07-22 18:15:18 -04:00