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6502
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CLK
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2026-10-25 09:02:26 +00:00
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d7b6022323cd71af8700a241f647dcf1ec3eaa33
CLK
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Outputs
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OpenGL
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Thomas Harte
a7eb0b14f4
Always divide lines; use interlaced merely as final weighting.
2026-02-23 16:48:52 -05:00
..
Primitives
Introduce random fill in debug builds.
2026-02-08 22:30:47 -05:00
Shaders
Attempt different frame weighting for interlaced output.
2026-02-21 22:42:51 -05:00
API.hpp
Eliminate macro, potentially add #NO_BITWISE.
2026-01-28 16:40:44 -05:00
OpenGL.hpp
Attempt to give CopyShader fuller state.
2026-02-03 16:22:13 -05:00
ScanTarget.cpp
Always divide lines; use interlaced merely as final weighting.
2026-02-23 16:48:52 -05:00
ScanTarget.hpp
Include interlacing information in
Field
.
2026-02-22 23:16:33 -05:00
Screenshot.hpp
Switch to std::swap_ranges.
2026-01-22 12:34:33 -05:00