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CLK/Outputs/Speaker/Implementation/LowpassSpeaker.hpp
2017-12-18 21:39:23 -05:00

220 lines
7.9 KiB
C++

//
// FilteringSpeaker.h
// Clock Signal
//
// Created by Thomas Harte on 15/12/2017.
// Copyright © 2017 Thomas Harte. All rights reserved.
//
#ifndef FilteringSpeaker_h
#define FilteringSpeaker_h
#include "../Speaker.hpp"
#include "../../../SignalProcessing/Stepper.hpp"
#include "../../../SignalProcessing/FIRFilter.hpp"
#include "../../../ClockReceiver/ClockReceiver.hpp"
#include "../../../Concurrency/AsyncTaskQueue.hpp"
#include <cstring>
namespace Outputs {
namespace Speaker {
/*!
The low-pass speaker expects an Outputs::Speaker::SampleSource-derived
template class, and uses the instance supplied to its constructor as the
source of a high-frequency stream of audio which it filters down to a
lower-frequency output.
*/
template <typename T> class LowpassSpeaker: public Speaker {
public:
LowpassSpeaker(T &sample_source) : sample_source_(sample_source) {}
// Implemented as per Speaker.
float get_ideal_clock_rate_in_range(float minimum, float maximum) {
// return twice the cut off, if applicable
if( filter_parameters_.high_frequency_cutoff > 0.0f &&
filter_parameters_.input_cycles_per_second >= filter_parameters_.high_frequency_cutoff * 3.0f &&
filter_parameters_.input_cycles_per_second <= filter_parameters_.high_frequency_cutoff * 3.0f)
return filter_parameters_.high_frequency_cutoff * 3.0f;
// return exactly the input rate if possible
if( filter_parameters_.input_cycles_per_second >= minimum &&
filter_parameters_.input_cycles_per_second <= maximum)
return filter_parameters_.input_cycles_per_second;
// if the input rate is lower, return the minimum
if(filter_parameters_.input_cycles_per_second < minimum)
return minimum;
// otherwise, return the maximum
return maximum;
}
// Implemented as per Speaker.
void set_output_rate(float cycles_per_second, int buffer_size) {
filter_parameters_.output_cycles_per_second = cycles_per_second;
filter_parameters_.parameters_are_dirty = true;
output_buffer_.resize(static_cast<std::size_t>(buffer_size));
}
/*!
Sets the clock rate of the input audio.
*/
void set_input_rate(float cycles_per_second) {
filter_parameters_.input_cycles_per_second = cycles_per_second;
filter_parameters_.parameters_are_dirty = true;
}
/*!
Allows a cut-off frequency to be specified for audio. Ordinarily this low-pass speaker
will determine a cut-off based on the output audio rate. A caller can manually select
an alternative cut-off. This allows machines with a low-pass filter on their audio output
path to be explicit about its effect, and get that simulation for free.
*/
void set_high_frequency_cutoff(float high_frequency) {
filter_parameters_.high_frequency_cutoff = high_frequency;
filter_parameters_.parameters_are_dirty = true;
}
/*!
Advances by the number of cycles specified, obtaining data from the sample source supplied
at construction, filtering it and passing it on to the speaker's delegate if there is one.
*/
void run_for(const Cycles cycles) {
std::size_t cycles_remaining = static_cast<size_t>(cycles.as_int());
if(!cycles_remaining) return;
if(filter_parameters_.parameters_are_dirty) update_filter_coefficients();
// If input and output rates exactly match, and no additional cut-off has been specified,
// just accumulate results and pass on.
if( filter_parameters_.input_cycles_per_second == filter_parameters_.output_cycles_per_second &&
filter_parameters_.high_frequency_cutoff < 0.0) {
while(cycles_remaining) {
std::size_t cycles_to_read = std::min(output_buffer_.size() - output_buffer_pointer_, cycles_remaining);
sample_source_.get_samples(cycles_to_read, &output_buffer_[output_buffer_pointer_]);
output_buffer_pointer_ += cycles_to_read;
// announce to delegate if full
if(output_buffer_pointer_ == output_buffer_.size()) {
output_buffer_pointer_ = 0;
if(delegate_) {
delegate_->speaker_did_complete_samples(this, output_buffer_);
}
}
cycles_remaining -= cycles_to_read;
}
return;
}
// if the output rate is less than the input rate, or an additional cut-off has been specified, use the filter.
if( filter_parameters_.input_cycles_per_second > filter_parameters_.output_cycles_per_second ||
(filter_parameters_.input_cycles_per_second == filter_parameters_.output_cycles_per_second && filter_parameters_.high_frequency_cutoff >= 0.0)) {
while(cycles_remaining) {
std::size_t cycles_to_read = std::min(cycles_remaining, input_buffer_.size() - input_buffer_depth_);
sample_source_.get_samples(cycles_to_read, &input_buffer_[input_buffer_depth_]);
cycles_remaining -= cycles_to_read;
input_buffer_depth_ += cycles_to_read;
if(input_buffer_depth_ == input_buffer_.size()) {
output_buffer_[output_buffer_pointer_] = filter_->apply(input_buffer_.data());
output_buffer_pointer_++;
// Announce to delegate if full.
if(output_buffer_pointer_ == output_buffer_.size()) {
output_buffer_pointer_ = 0;
if(delegate_) {
delegate_->speaker_did_complete_samples(this, output_buffer_);
}
}
// If the next loop around is going to reuse some of the samples just collected, use a memmove to
// preserve them in the correct locations (TODO: use a longer buffer to fix that) and don't skip
// anything. Otherwise skip as required to get to the next sample batch and don't expect to reuse.
uint64_t steps = stepper_->step();
if(steps < input_buffer_.size()) {
int16_t *input_buffer = input_buffer_.data();
std::memmove( input_buffer,
&input_buffer[steps],
sizeof(int16_t) * (input_buffer_.size() - steps));
input_buffer_depth_ -= steps;
} else {
if(steps > input_buffer_.size())
sample_source_.skip_samples(steps - input_buffer_.size());
input_buffer_depth_ = 0;
}
}
}
return;
}
// TODO: input rate is less than output rate
}
/*!
Provides a convenience shortcut for deferring a call to run_for.
*/
void run_for(Concurrency::DeferringAsyncTaskQueue &queue, const Cycles cycles) {
queue.defer([this, cycles] {
run_for(cycles);
});
}
private:
T &sample_source_;
std::size_t output_buffer_pointer_ = 0;
std::size_t input_buffer_depth_ = 0;
std::vector<int16_t> input_buffer_;
std::vector<int16_t> output_buffer_;
std::unique_ptr<SignalProcessing::Stepper> stepper_;
std::unique_ptr<SignalProcessing::FIRFilter> filter_;
struct FilterParameters {
float input_cycles_per_second = 0.0f;
float output_cycles_per_second = 0.0f;
float high_frequency_cutoff = -1.0;
bool parameters_are_dirty = true;
} filter_parameters_;
void update_filter_coefficients() {
// Make a guess at a good number of taps.
std::size_t number_of_taps = static_cast<std::size_t>(
ceilf((filter_parameters_.input_cycles_per_second + filter_parameters_.output_cycles_per_second) / filter_parameters_.output_cycles_per_second)
);
number_of_taps = (number_of_taps * 2) | 1;
filter_parameters_.parameters_are_dirty = false;
output_buffer_pointer_ = 0;
stepper_.reset(new SignalProcessing::Stepper(
static_cast<uint64_t>(filter_parameters_.input_cycles_per_second),
static_cast<uint64_t>(filter_parameters_.output_cycles_per_second)));
float high_pass_frequency = filter_parameters_.output_cycles_per_second / 2.0f;
if(filter_parameters_.high_frequency_cutoff > 0.0) {
high_pass_frequency = std::min(filter_parameters_.output_cycles_per_second / 2.0f, high_pass_frequency);
}
filter_.reset(new SignalProcessing::FIRFilter(
static_cast<unsigned int>(number_of_taps),
filter_parameters_.input_cycles_per_second,
0.0,
high_pass_frequency,
SignalProcessing::FIRFilter::DefaultAttenuation));
input_buffer_.resize(static_cast<std::size_t>(number_of_taps));
input_buffer_depth_ = 0;
}
};
}
}
#endif /* FilteringSpeaker_h */