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mirror of https://github.com/TomHarte/CLK.git synced 2024-07-09 06:29:33 +00:00
CLK/OSBindings/Mac
2015-07-26 15:13:46 -04:00
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Clock Signal Reshuffled to make the OpenGL view explicitly a conduit for CRT-style output, and to give it responsibility for frame drawing. Which is still an awkward thread hop for the time being, but I've yet to read up on the advocated approach to multithreading with an NSOpenGLView; it looked like special provisions were available. 2015-07-26 15:13:46 -04:00
Clock Signal.xcodeproj The overall architecture of who has responsibility for what is now very askew but: the CRT now outputs a tightly packed short buffer, with the probable OpenGL destination in mind. So it's now all fixed arithmetic internally. CRTFrame is reduced to a plain C struct with the intention that the OpenGL view will take responsibility for it and stop doing the back-and-forth sprint on getting buffer data. The Atari 2600 now outputs explicit blanks rather than level blacks for its border, so that it's easier visually to debug the CRT in its form as far as it has currently progressed: to drawing lines where the cathode ray gun would run while outputting pixel. I note that I'm still not quite getting vertical sync right yet — I'm just accepting it anywhere in teh frame — but that should be an easy fix. 2015-07-24 23:29:45 -04:00
Clock SignalTests Separated out different test suites into different XCTest subclasses. 2015-07-16 20:52:16 -04:00
Clock SignalUITests Shuffled things and guessed at things until the Xcode project was happy being subservient to the project proper. 2015-07-16 20:27:31 -04:00