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CLK/Outputs/CRT/Internals/Shaders
2016-05-04 21:27:10 -04:00
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IntermediateShader.cpp Withdrew the pixel unpack buffer in order to avoid the potential for a paused machine to be undrawable. The cost is at least an extra memcpy per frame; I'm letting the driver worry about the whole process for now. 2016-05-04 21:27:10 -04:00
IntermediateShader.hpp Introduced a separate stage for luminance filtering. 2016-05-03 07:46:40 -04:00
OutputShader.cpp Discovered cause of clears: stale code. Tweaked persistence, again. 2016-05-01 22:28:33 -04:00
OutputShader.hpp Updated documentation, taking the opportunity to improve a parameter name. 2016-04-27 22:57:40 -04:00
Shader.cpp Fixed those issues breaking GL state, I hope. 2016-05-01 16:17:52 -04:00
Shader.hpp Introduced bind-if-necessary/unbind semantics for shaders. 2016-05-01 11:07:49 -04:00