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CLK/Outputs/OpenGL
2018-11-19 23:35:12 -05:00
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Primitives
Shaders Shuffles the OpenGL primitives into their own collection. 2018-11-07 19:11:01 -05:00
CRTOpenGL.cpp
OpenGL.hpp Simplifies semantics a little and starts accepting a single buffer of pixel data. 2018-11-06 22:23:38 -05:00
ScanTarget.cpp Eliminates minor gap. 2018-11-19 23:35:12 -05:00
ScanTarget.hpp
ScanTargetGLSLFragments.cpp Shifts intermediate buffer sampling into the middle of each pixel row. 2018-11-17 17:31:32 -05:00