mirror of
https://github.com/TomHarte/CLK.git
synced 2024-12-24 12:30:17 +00:00
d61f478a39
I think it doesn't make sense for states to own a target as that complicates the concept of Media. Plus they're distinct because it makes sense to have only one per Target. Let's see how this pans out.
27 lines
696 B
C++
27 lines
696 B
C++
//
|
|
// MachineTypes.hpp
|
|
// Clock Signal
|
|
//
|
|
// Created by Thomas Harte on 31/03/2020.
|
|
// Copyright © 2020 Thomas Harte. All rights reserved.
|
|
//
|
|
|
|
#ifndef MachineTypes_h
|
|
#define MachineTypes_h
|
|
|
|
// Rounds up everything in the MachineTypes namespace, all being
|
|
// optional (at least, semantically) interfaces that machines
|
|
// might implement. These header files are intended to be light,
|
|
// so including all shouldn't be a huge burden.
|
|
|
|
#include "AudioProducer.hpp"
|
|
#include "JoystickMachine.hpp"
|
|
#include "KeyboardMachine.hpp"
|
|
#include "MediaTarget.hpp"
|
|
#include "MouseMachine.hpp"
|
|
#include "ScanProducer.hpp"
|
|
#include "StateProducer.hpp"
|
|
#include "TimedMachine.hpp"
|
|
|
|
#endif /* MachineTypes_h */
|