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mirror of https://github.com/TomHarte/CLK.git synced 2024-10-01 13:58:20 +00:00
CLK/OSBindings/Mac/Clock Signal
2016-03-20 13:50:13 -04:00
..
Assets.xcassets
Base.lproj Renamed CSCathodeRayView to CSOpenGLView as it no longer has any CRT-related responsibilities. It just does the GL and manages a serial dispatch queue. 2016-03-05 14:45:09 -05:00
Documents Attempted to simplify threading, thereby allowing machines to be constructed within a valid GL context, and started adding appropriate GL syncs. Which all oddly drops everything to a negligible FPS. Investigation will follow. 2016-03-19 22:46:17 -04:00
Views Fixed: of course I can't rely on the pointer to CVTimeStamp not becoming dangling during a queue jump. 2016-03-19 23:02:42 -04:00
Wrappers Switched to two-phase setup to deal with OpenGL scheduling. 2016-03-20 13:50:13 -04:00
AppDelegate.swift
Clock Signal.entitlements
ClockSignal-Bridging-Header.h Renamed CSCathodeRayView to CSOpenGLView as it no longer has any CRT-related responsibilities. It just does the GL and manages a serial dispatch queue. 2016-03-05 14:45:09 -05:00
Info.plist Statred working on support for at least the most fundamental file format. 2016-01-18 15:46:41 -06:00