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99 lines
2.7 KiB
C++
99 lines
2.7 KiB
C++
//
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// Configurable.h
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// Clock Signal
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//
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// Created by Thomas Harte on 17/11/2017.
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// Copyright © 2017 Thomas Harte. All rights reserved.
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//
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#ifndef Configurable_h
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#define Configurable_h
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#include <map>
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#include <memory>
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#include <string>
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#include <vector>
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namespace Configurable {
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/*!
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The Option class hierarchy provides a way for components, machines, etc, to provide a named
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list of typed options to which they can respond.
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*/
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struct Option {
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std::string long_name;
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std::string short_name;
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virtual ~Option() {}
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Option(const std::string &long_name, const std::string &short_name) : long_name(long_name), short_name(short_name) {}
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virtual bool operator==(const Option &rhs) {
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return long_name == rhs.long_name && short_name == rhs.short_name;
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}
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};
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struct BooleanOption: public Option {
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BooleanOption(const std::string &long_name, const std::string &short_name) : Option(long_name, short_name) {}
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};
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struct ListOption: public Option {
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std::vector<std::string> options;
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ListOption(const std::string &long_name, const std::string &short_name, const std::vector<std::string> &options) : Option(long_name, short_name), options(options) {}
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virtual bool operator==(const Option &rhs) {
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const ListOption *list_rhs = dynamic_cast<const ListOption *>(&rhs);
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if(!list_rhs) return false;
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return long_name == rhs.long_name && short_name == rhs.short_name && options == list_rhs->options;
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}
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};
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struct BooleanSelection;
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struct ListSelection;
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/*!
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Selections are responses to Options.
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*/
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struct Selection {
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virtual ~Selection() {}
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virtual ListSelection *list_selection() = 0;
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virtual BooleanSelection *boolean_selection() = 0;
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};
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struct BooleanSelection: public Selection {
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bool value;
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ListSelection *list_selection();
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BooleanSelection *boolean_selection();
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BooleanSelection(bool value) : value(value) {}
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};
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struct ListSelection: public Selection {
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std::string value;
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ListSelection *list_selection();
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BooleanSelection *boolean_selection();
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ListSelection(const std::string value) : value(value) {}
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};
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using SelectionSet = std::map<std::string, std::unique_ptr<Selection>>;
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/*!
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A Configuratble provides the options that it responds to and allows selections to be set.
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*/
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struct Device {
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virtual std::vector<std::unique_ptr<Option>> get_options() = 0;
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virtual void set_selections(const SelectionSet &selection_by_option) = 0;
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virtual SelectionSet get_accurate_selections() = 0;
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virtual SelectionSet get_user_friendly_selections() = 0;
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};
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template <typename T> T *selection(const Configurable::SelectionSet &selections_by_option, const std::string &name) {
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auto selection = selections_by_option.find(name);
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if(selection == selections_by_option.end()) return nullptr;
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return dynamic_cast<T *>(selection->second.get());
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}
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}
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#endif /* Configurable_h */
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